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  1. S

    Magic bees issue

    Fixed. I'm an idiot, sorry. Topic closed.
  2. S

    Magic bees issue

    Hi everyone, I have a little 1.6.4 server with a custom modpack and I just add Magic Bees. But I can't use Fluid Transposer(which are very important in my AE system) anymore since I've installed it. The output is now a magic cell. And I can't remove Magic Bees either otherwise my server...
  3. S

    Chisel "invisible" issues

    It's stupid... I tried to put all the new mods at once and everything seems to be ok now (even "fixed")... :rolleyes: *Magic*
  4. S

    Chisel "invisible" issues

    Yea, I have optifine but remove it don't change anything (also, it's when I add other mods that I have this issue mostly). And yea, I can see they don't want to help on 1.6.4 anymore, at all... But I have to stick to this version for the Aether and other mods which didn't update. That's why I...
  5. S

    Chisel "invisible" issues

    Hi, I have a modpack in 1.6.4 and some issues with the Chisel mod (version 1.5.2(fix)). First, lava stones are invisible in inventory and game and carpets (not carpets blocks) are visible in inventory but not in game. Also, and here is the biggest problem, half the time when I want to add a...
  6. S

    Modpack CPU usage

    Well, I'm not very good at making modpacks (at least my first one...), it's not your fault if I can't achieve to make something that works smoothly at the end... At least you tried to help me and I appreciate it!
  7. S

    Modpack CPU usage

    ^^ I can alter it but not completely so I guess you're right... Anyway, thanks for your help and receptiveness!
  8. S

    Modpack CPU usage

    Of course I do, but the server.bat is not located in there... And about the PermGen, what do you think? EDIT: Also, they don't care much about crash reports... They say it's my modpack fault... :(
  9. S

    Modpack CPU usage

    I don't have access to the server.bat, it's the hosting website which manage this... I just tell them how much RAM I need and they allocate it for me. That said, I don't know how they "handle" their RAM... Maybe I have to ask for an increase of the PermGen and keep 4Go or RAM, or it's not...
  10. S

    Modpack CPU usage

    The thing is I don't manage this myself since my server is hosted by roxservers. I just told them to increase the RAM amount when I put the modpack... But I asked them to reduce it to 3Go so we will try like that and see what happens.
  11. S

    Modpack CPU usage

    I forgot to say that before crashes sometimes the console said "can't keep up..." and when it crashes it always said "reached end of stream". It seems strange to reduce allocated RAM but well, I will try that. I hope it will works! I perfectly undestand what you mean for the world gen, but I...
  12. S

    Modpack CPU usage

    The problem is that the server is already created now so I can't remove most of the mods. I've fixed some things and removed Lycanites Mobs and it's better. It's ok when we're both 3 in the same location (the CPU at these moments is around 60%) but when we move around and generate terrain the...
  13. S

    Modpack CPU usage

    Hi, I've finally finished my first modpack and tried to put it on my private hosted server but the CPU usage is almost always at 90-100% (on a fresh world and when I'm the only one logged in) unless I don't move... I tried a lot things, for hours, but nothing fixed it... It's a real headhache...