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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Opis rausnehmen...so langsam sollte ich mit dem update endlich fertig werden...das häuft sich langsam... Interesting...I currently have a server running this modpack unedited (except for the removal of PneumaticCraft as it isn't server compatible if installed alongside mekanism generators...)...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Remove Opis from the pack (I really need to get that modpack update finished that removes opis by default...) Are you sure your server has a 64bit java version installed? Does is completely crash or freeze? (If it only freezes give it up to 10 more mins and tell me if that changes anything)...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    You could try with these: -Xms4G -Xmx5G -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:parallelGCThreads=2 -XX:+AggressiveOpts (Warning: Depending on your hardware these could cause other programs to become laggy whilst running modpacks) :)
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    The pack defenitely is stable...last time it crashed for me or one of the persons I play with was about 2 weeks ago (daily usage) xD But that error is extremely strange...it should not even be possible...can you try to reinstall the pack completely? (Backup saves first :P ) (That error looks...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    On what specs are you trying to run the pack? xD
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    1. ProjectE will become rebalanced completely in the next update and moved from early mid-game to the endgame. I'll also try to balance/fix some EMC loops (some like the one back from Tekkit classic is in fact intended :D ) The Molecular Transformer bug is caused by the Transformer itself (It...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    First off the packs you're referring to are infinity, koretex and co. I assume. 289 mods need their RAM and there's no "how did you manage that, most use only 2". There's just "It is like that like it or not I don't care". If you want an immersive modlist, many play-styles and possibilities and...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Remove Opis. (That mod will defenitely become optional in the next update...it's good but buggy and uses ancient versions of Mapwriter...) Removing PneumaticCraft fixes that problem for now (hopefully the issue will be fixed in the near future)-PC is adding some fluid with unvalid textures...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    You only have to put the edited mods folder together with the config , scripts , and structures folders on a forge server (into the folder with the server.jar, the properties etc.) (You can search for detailed tutorials on youtube, there's a lot of them :D )
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    That would also prevent all AM2 ores from spawning there...also the chance for a witchwood tree to spawn in the same area as the naga arena (what should not even be possible, looks like bad coding on TF's side...) is quite small...I think the damage would be bigger than that the bug causes...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    That's exactly what I did... for some reason I didn't get crashes...still again thanks for the fix, it could defenitely help if the problem occurs again to somebody :) With the Naga... okay that's funny xD From a bug-fixer perspective...not really anything I can do about it :P
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Nice :) I'll see if I can get it linked in the op ;) (Sorry for spawning you on an island right in the middle of an ocean by the way (okay I'm not directly responsible but still I'm feeling somewhat sorry) xD ) (And I'll defenitely have the note to use TiC instead of vanilla tools added to the...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    I know about this bug, but it is not caused by EnhancedBiomes directly, EB is only the reason for changes that cause MapWriter (Part of Opis) to freak out and crash. The ArrayOutOfBounds error Mapwriter throws can also be caused by blocks with unusual colours on the highest layer of the world...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    As already stated above, the update can break world saves. In your case you have some corrupted Charge Pad from enderIO. If you're lucky you can fix the save by removing the charge pad with McEdit. Name: tile.chargePad // io.endertech.tile.TileChargePad Block type: ID #2135...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Yes 1.4.0.0 should fix all BC Pipe related issues, but I can't garantuee that it'll fix world saves that have been broken by BC :(
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Theoretically those pipes shouldn't cause any problems at all (Do you have the modpack version 1.4.0.0 installed by the way? prior all fluid pipes were bugged)...to rescue your world-save you can try to open the save with mcedit and then delete the pipe (be careful as all modded blocks are shown...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Changelog 1.4.0.0 -Removed: Redstone Distortion, ttCore, MrCrayfish's Furniture, RedLogic -Added: Brandon's Core, EnderCore, InGameWiki, RFDrills -Updated about 70 mods (everything should be up to date now :D ) -Added RF Solar Helmets (Solar Expansion) up to Tier 8 -Fixed another TechLoop in MPS...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    I'll submit it in 1-3 hours (will have to see how long the zip upload takes) and as far as I excperienced yet it doesn't take too long to be made avaible :P
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    I've found some after searching for about 2mins :p (There're over hundret of rubber trees in this biome + the two big ones) But I could confirm that they're restricted to some specific biomes, so I'll add them to all forested biomes manually ;)
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Also already mentioned somewhere above ;) I was partially fixed in some prior update and will be completely fixed in the next update :)