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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yes. http://forum.feed-the-beast.com/threads/1-7-10-regrowth-a-wip-hqm-pack-now-listed.57184/page-539#post-1236550
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    There's a button - Details can be found at the end of the FAQ: http://forum.feed-the-beast.com/threads/1-7-10-regrowth-a-wip-hqm-pack-now-listed.57184/#post-844127
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    There's more than one pickaxe that can mine Thaumium-level ores. You should have well over 14 Arcanist Rep by the time you complete chapter 1 and a bit of Botania.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    9 of any mob essences in a crafting grid (probably skeleton is your best bet).
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I bet there's lava under there... I found this undersea oddity yesterday:
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Same solution as everyone else - make sure the potatoes and belladonna are full grown before placing the cross crops, and have some patience, it may take a number of tries.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Playing with Blood Magic today.. a brew of flowing spirit next to the altar + the fruit of gisaia = so much blood win.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Are they made of oak wood? I believe that quest only recognizes oak..
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    And if you want to be super uncheaty about it, sacrifice a blaasop and a spider or nightfish - those will be the intended breed paths (assuming the code doesn't change). :)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    No other uses for poison droplets, other than the recipes that require any droplet. You are right there there are 40 different fish, however, due to the Whitemargin Starling not being breedable in this version of Marculture (assuming I've read the code correctly), you can't actually get them...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Heads up.. I hit a pretty bad crash tonight. Had to rip out WitchingGadgets to keep from immediately crashing. I had equipped the Wolf Cloak and Kama and went off to fight Gaia II. When I got withered.. bad things. Seems to be a known issue, but wanted to throw it out here in case anyone else...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Actually, all of these will be fixed in the next release (https://www.dropbox.com/s/ikba12l37lq33kr/changelogs.txt?dl=0), except the fireworks. That can probably be disabled in a Tinker's config file, tho not able to check which at this time.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Drat.. that means more infrastructure. :) The Nether quest isn't repeatable, so don't think that's viable. I'm trying to avoid using quest book transport anyway. Edit: Mutandis extremis requires nether wart in the first place, so hopefully it's just regular mutandis.. Edit 2: Broke down and...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Now that you say it, I think that was mentioned here at some point too. All the other components are fairly straight-forward, I feel like there should be a clever way to get it.. :) Could also use the cauldron recipe.. was trying to minimize infrastructure, but looks like I'll fire up some...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Is there a legit way to get nether wart in the spirit world? I'm trying to avoid the Tinker's Belt loophole and going in and out and using the quest book rewards. Working my way toward an ender chest. Everything is pretty straight forward except that durn blaze powder. I thought I'd be clever...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Simple things.. has fire underneath? ..is near enough to altar? ..using kettle not cauldron? What kind of potion are you getting back from it?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thunderstorm.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    In a normal case, you find a village in your travels and trade them some basic resources - wood, stone, etc - and they use those resources to expand their village. As their village grows, they have more things to trade and need more materials. Each culture has some unique items - tools, building...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've dropped Millenaire into a creative world to get a refresher (haven't played it in a few years), and it's all coming back. This will be a great end game motivator. As it sits now, I'm pretty much done with the quest book and pondering the point of continuing to change biomes. With all the...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Try disabling the CustomMainMenu mod with the 'Edit Mod Pack' button in the FTB Launcher. It will not impact gameplay.