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  1. J

    [1.10.2] Simply Magic 2 [Magic][Quest Tutorials][Light]

    Will this pack be put onto the curse launcher?
  2. J

    Call of the Void [WIP][HQM]

    Call of the Void is a WIP modpack that I am currently making. The pack is based off of the endless potential of the sky from Agrarian Skies, but this also has cross mod integration and custom progression from Regrowth. The goal is to make automation a neccessity, by making basic resources and...
  3. J

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Will this be on the Curse launcher?
  4. J

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Your solution worked and now I can launch the pack, but my world isn't showing up. It's still in my saves folder and I tried copying it out a putting back in. Is there a way I can get it back?
  5. J

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The crash is still happening, but it is a lot shorter now. Here's the beginning.
  6. J

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I was looking at Mekanism in NEI when my game froze and I had to force quit it. Now whenever I try to launch the pack I get a crash. It's too big to post here, but it says Initializing gamejava.lang.IllegalStateException: Not a JSON Object: then it has u0000\u0000\u0000\ etc. for a really long...
  7. J

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I have been really liking this pack so far, it has a great mod list and the shop system is fun. The only things I would like added like are missing are more Thaumcraft addons, like Automagy, and Railcraft. Could you consider adding those for the next version? I feel like they would be good...
  8. J

    Modpack Ideas

    Thanks :) I've started messing around with HQM and learning to use more mods which could be used for #1. I'll probably make that a bit just so I get used to making modpacks before I work on some of the harder to make options
  9. J

    Modpack Ideas

    Hi, I'm Jopagu, I stalk these forums but never really post anything. I have a couple of ideas for modpacks and I'm wondering which you would want me to make. These all will have varying levels of HQM quests to teach you the pack as well as for lore. 1. (unnamed) A pack using a vanilla world...