Recent content by Malicine

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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    The amount of awesome is to much.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Will it ever be a feature where the seed used in recipes transfers its traits to the product? Like using a wheat seed to create an essence seed, the essence seed inherits the trait from the original seed, same with the crafting of the ore seeds using the runic alter?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I use the left arrangement if I want to plant my crops, leave for a day and then come back, you could also use this on a server. You plant whatever you want to improve at one end and fill the rest with cross-crops. It will slowly grow it's way up to the other side, improving with each cross-crop...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You need to throw a piece of living rock on top and hit it with the wand again, same as when you make a rune
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I did not know the drop rates are different between dead and alive grass. Now that I think about it...it's kind of obvious that alive, healthy grass would have a better chance of dropping items. I had a skeleton magic crop plot going so bonemeal wasn't a problem, something to remember when I...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Bug, you get the quest completion after killing an endermini, not an enderman. Fixed in 0.5.1 (few posts up the bug is addressed.)
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    [1.7.10] AgriCraft

    Not necessarily. You can only analyse it once and then it shows up with 2 of the traits known (highest and lowest or 2 at random) with the third being a 0 or unknown. You can destroy the crop and do a full analysis on the seed, or make assumptions on what the third trait can be and leave the...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've lost 3 days of my life continuously playing this amazing pack. Clay situation: As far as I know the only way to get clay in the early days is from breaking grass. There are also rumours of clay spawning in the oceans? If that is true then clay would be a little bit less of a problem, but...
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    [1.7.10] AgriCraft

    Maybe the portable version could only analyse mature plants? Looking at the "quality" of the fruit/seeds that it produces one would be able to measure some (if not all) the traits of the parent? Maybe analysing would yield the lowest and/or the highest trait of the given plant, leaving the rest...
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    [1.7.10] AgriCraft

    Will a portable analyser be added in the future? I'm currently grinding the hell out of thephoenixlodge's regrowth pack and one thing that would save a lot of time is if you were able to analyse the actual crop, without needing to destroy it and then analyse the seed. Great mod, really makes me...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Most fun I've had with a pack in a while. The villages feel a bit broken, you can skip a lot of the survival parts if you are lucky enough to find a village. Free food, wood, seeds and shelter. Might I suggest adding a recipe to make belladonna seeds? Potatoes and carrot have one, kinda...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Just tried playing the pack, I also have the problem where none of the mods are being downloaded. I'll check in later to see if it works. Can't wait to try it out ^_^
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    Indestructible blocks/tile entities mod

    I do not have the slightest idea why I had the earlier version, when I originally downloaded them I took the ones at the top of the list. It works now, with the correct versions. I owe you one, thank you for everything ^_^. EDIT: Any documentation connected to MFFS 4? Everything changed in the...
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    Indestructible blocks/tile entities mod

    Dire pack: http://pastebin.com/V7Xy1Ft5 Top part. http://pastebin.com/DE05npV2 Bottom Part ("Detailed walkthrought..."). MultiMC: http://pastebin.com/Rc5VfUe8
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    Indestructible blocks/tile entities mod

    I tried getting MFFS to work by adding it to my direwolf 20 pack (just so I can test a few thing) and I can't get it to work. Here is where I got the mod from http://calclavia.com/mffs/downloads/ I downloaded the latest version of MFFS core and Resonant engine core. I'm not sure that was what...