Recent content by InsaneMoose

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    Enchanting Plus - NO XP required bug?

    I've just realized the level 1 of most the vanilla enchants cost -1 level. At rank 2 and 3 they cost 0. And 4 and 5 they cost 1 level. Sup with that...
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    Enchanting Plus - NO XP required bug?

    Yeah I love being able to pick the enchants but it seems bugged or something. I can get max every enchant for 1 level per enchant so yeah basically a full set of enchants is like 7 levels...
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    Enchanting Plus - NO XP required bug?

    Hey all, I'm using Enchanting Plus so I don't have to do any guess work for enchanting. I do like the simplicity in that, but for some reason all of the enchants only cost 1-15 levels or so. I can get any of the vanilla enchants at max level for 1-2 levels and all of the normally very expensive...
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    Quantum Suit (IC2) vs Advanced NanoChest (Gravitation Suite)

    Which one do ya'll prefer? It seems like they path as follows; please correct me if I'm wrong. Jetpack -> Advanced Jetpack -> Advanced Nanochestplate vs Jetpack ->QuantumSuit Bodyarmor ->GraviChestplate It seems like both of these take a jetpack and nanosuit body armor to craft, so I'm...
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    FTB Monster - Ore Generation

    Only while its regenerating right? If I just turn it on to go through a few areas and turn it off it'll be A-okay I was assuming.
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    Retrogen with CoFH and Mekanism

    So I found my problem at least, hope it helps with yours. # This will retroactively generate ores in previously generated chunks. B:RetroactiveOreGeneration=true This can be found in CoFHWorld.cfg - NOBODY EVER MENTIONS THIS CONFIG!!!! Oy. Mine was set to =fault by default.
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    FTB Monster - Ore Generation

    Ah so I've figured out and its super silly aka should have checked first but who am I to have known!?!?!?! # This will retroactively generate ores in previously generated chunks. B:RetroactiveOreGeneration=true This can be found in CoFHWorld.cfg - Although this seems obvious, I...
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    FTB Monster - Ore Generation

    Also, I double checked my Mek config and I do have osmium disabled in there.
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    FTB Monster - Ore Generation

    What is this for? "I:BlockMeta=0" I've noticed theres a few entries with that, sometimes 0, sometimes a value like 4 or 5.
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    Retrogen with CoFH and Mekanism

    I'm replying out of interest. I'm having this same problem. I actually added 4 lines of osmium to cofh in hopes of spawning a ton but I haven't seen any. I did a test with mek and was able to find 1 in a new chunk with it enabled but nearly everyone says to disable mek ores and only use cofh so...
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    FTB Monster - Ore Generation

    Yeah my mek came with osmium off by default. Thought that was silly since its the base of the entire mod. Unfortunately I didn't notice till I generated my world and played for a long while so I don't want to reset. I've added it to the cofh config with retrogen true and left mek disabled. I...
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    FTB Monster - Ore Generation

    So would it be reasonable to assume this would not work for the spawn chunks since those are always loaded?
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    FTB Monster - Ore Generation

    Ok good, so CoFH overrides all? I was worried some of the lesser mods would cause CoFH not to load. As long as that does then its all good. So, if retro gen generates ore in previously generated chunks as soon as they are reloaded, how exactly does it pick where to generate in said chunk? I...
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    FTB Monster - Ore Generation

    Hey All, So I'm aware of the cofh generation configs and whatnot that generate ore. Had a few questions still though. If I have ore generation enabled on another mod's config as well, lets say Mekanism for Osmium and Tin. Will Mekanism's config override cofh? Vice Versa? Or will they BOTH...
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    FTB Monster - Thaumcraft not working? Wand/Nodes won't charge

    So if I change it in the config will they regen? Or retrogen as I guess its called, so there are more 1 per 16?