Recent content by Hea3veN

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    What's new in modded minecraft today?

    I've released the first stable version of Building Bricks, a mod about building blocks and tools for mc 1.8.
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    Cross-Language Mod Development

    Technically, you could say that all jvm languages access all fields/methods by reflections. Since the instruction to access/call a field/method takes a string as parameter and the jvm is the one that looks it up. I've gone around this issue when making the snapshot mod by obfuscating my own...
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    Mod Dev Title Request

    I'd like the title too if possible. Hard Mode Tweaks(contains link to ftb user): Twintails:
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    Cross-Language Mod Development

    Python's decorators are a different concept from java's annotations. I'm not sure how Jython implements java annotations, but you might need to wrap them some how to get to the same result. I've considered before trying to use Jython to create mods, but never actually tried it.
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    What's new in modded minecraft today?

    I updated Hea3veN's Tweaks for 15w32a and "merged" it back into Hard Mode Tweaks for 1.7.10
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    What's new in modded minecraft today?

    I made a tweaks mod for the 1.9 snapshots that uses @FyberOptic's meddle: Currently it prevents boats from breaking when hitting walls and makes leaf blocks non-solid.
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    Universal breeding tool

    If you are making your own item, you don't need an event, you can just override Item.itemInteractionForEntity and do it right there.
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    Buildcraft robots not doing what they are told

    This is stange, that config you are showing should work, provided the map location is correct. One thing though, if you use landmarks, for the planter, you need to lower them one block to include the dirt too.
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    BuildCraft Quarry

    There's no blacklist/whitelist for the quarry, it would be weird having the quarry arm go through the non mined blocks to reach the blocks underneath.Your best option is probably to use the filler to remove large chunks of land around it and then mine the rest by hand.
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    1.0.0: Tessaract not working...

    Tesseract support for BuildCraft was added in BuildCraftCompat.
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    Enhancing the Farming Experience

    Some parts sound similar to terrafirmacraft's handling of crops, which would be cool to see it implemented as a separate, independent, mod.
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    What's new in modded minecraft today?

    New little mod I made called "Hard Mode Tweaks": Allows you to change: Length of the day Damage that monsters do Vanilla gamerules It also adds healing when you eat.