Recent content by DrCeph

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    Horseplay [1.6.x]. Tools for horses.

    I like Esheon's idea about a wagon hitch, that would be cool! I've not planned specifically on features, as a way of viewing stats and making saddles was my primary aim. My focus was on making the saddle creation process sufficiently complex given their relative rareness in vanilla. Seeing...
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    Horseplay [1.6.x]. Tools for horses.

    Tools for horses. A mod for Minecraft Forge, mechanics inspired by Forestry. Summary Ever wondered why your character in modded Minecraft is able to build a holographic storage device, or a portal into another dimension, but is unable to create a saddle? Due to this strange ineptitude with...
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    [AE] Strange power usage (I think) for the ME Controller

    Good question, I've tried connecting only the controller, as well as the controller via a power relay. I did notice the relay was even buggier, with the controller reporting it's charge level strangely - this may have been the problem you described. My current workaround is that I'm putting a...
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    [AE] Strange power usage (I think) for the ME Controller

    I'm playing in TechWorld 2 with this. I have a TE Redstone Flux system with an energy cell and a couple of Gas Generator's. I've also noticed the same problem when I use the compression dynamo. Connecting my ME Controller to the RF system makes my generator's run at full output. The controller...
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    Petroleum Generator (A Forestry-esque BC/IC crossover mod)

    Just a quick note to say that Petrogen will be updated to 1.5 in the near future. Watch this space.
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    [64x] Soartex Fanver - Smooth and Clean FTB

    +1 for AE first - I'm in love with that mod! then MFR, then TFC. That probably shows that I'm a tech-mod guy.
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    Petroleum Generator (A Forestry-esque BC/IC crossover mod)

    DrCeph Industries has proudly contravened no less than 28 greenhouse gas emission protocols and laws in over 18 countries. We are also banned from operating as a business in California. We attribute this stellar record to our firm stance on not allowing hippies, greenies and the citizens of San...
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    About the Custom Packs! :)

    Yup, that is true. For minor server-side tweaks that would be OK. Wider changes and then I guess you are going into private pack territory. I think both systems have a place and are complementary to each other. Reread the very first sentence.
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    About the Custom Packs! :)

    A slight frame change of what some people are saying, perhaps to help get the message across clearer: The alternative that people are suggesting would be called, in other dev circles, a remix as opposed to a modpack. Ideal (and in my opinion entirely reasonable) scenario : 1. There would be...
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    FTB Central Mod Permissions

    PetroGen is open-source and has non-exclusive usage permissions. Furthermore, I give both implicit and explicit permission for past, current and future versions of PetroGen to be used in any FTB mod pack, as well as implicit and explicit permission for it's usage in any and all private...
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    Your dream modpack?

    Mine's pretty simple: Mindcrack + Mystcraft.
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    [64x] Soartex Fanver - Smooth and Clean FTB

    You poor bugger ;)
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    [64x] Soartex Fanver - Smooth and Clean FTB

    Sorry for the cross-post mate, I thought perhaps I had raised a dead thread over in Soartex. I personally like the difference that the Savannah biome provides with the yellow-brown grass and leaves - definitely gives an African plains look and feel, which the biome was created to replicate...
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    [64x] Soartex Fanver - Smooth and Clean FTB

    Hey guys, I've noticed the Savannah biome is green grass, and green long grass (when using the DW20 version of the pack anyway) in Soartex as opposed to the brownish tint of the biome in vanilla and other texture packs such as JohnSmith. Is this due to it's incomplete status or a design decision?
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    Petroleum Generator (A Forestry-esque BC/IC crossover mod)

    Bejesus, top spotting. After a bit of testing here it seems that Traincraft generates ore in a strange way. It has correctly registered the item ID in the OreDictionary, which is the item that shows in NEI (no metadata). However when the ore is generated they are also putting the ID in the...