Recent content by DaemosDaen

  1. D

    Open IC2 BatBoxes not updating comparitors

    Summary of the problem IC2 BatBoxes not updating comparitors Pack Version 1.13.0 What is the bug? IC2 Bat Boxes and CESUs are not updating when properly connected to a BatBox or CESU from the IC2 mod. Note when first placed or switched from Subtractor/Comparitor it will emit the correct level...
  2. D

    Issue Launching Server From Download

    I was able to get it to start, but I had to go about manually installing the minecraft server, the forge, the add in the mods/configs from the pack and that seemed to work.... you guys need to work on your server downloads. After creating the directory; I installed MC (basically ran the server...
  3. D

    Issue Launching Server From Download

    I am getting this exact same issue I can run the Minecraft server, but it coughs up some errors, but seems to load. output copied from attempt to load: <server path>java -server -Xms512M -Xmx4096M -XX:PermSize=256M -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:+CMSClassUnloadingEnabled -X...
  4. D

    Open Client crash

    Summary of the problem Client crash Pack Version 1.0.0 What is the bug? IC2 crashed client on server connect Mod & Version Link to log file https://1drv.ms/u/s!AlpZQdyrEQxIhIhRN5h1Z-rzBNJUeA Is it repeatable? randomly Known Fix
  5. D

    Is there an OPIS replacement for MC 1.10.x?

    We are running custom MC 1.10.x mudpack for a small group and something on the server is crushing the CPU (causing lag and whatnot.) I used to use OPIS (back in 1.7.x) to find out what it was, but that's not an option now. Any ide on how to find out what it is now?
  6. D

    Have an AE2 Network problem.

    we might need to actually see the connection at this point.
  7. D

    Getting AE to work with TE?

    Or to keep a stack of gravel, simply feed a pulverizer cobble (using export bus) and put a storage interface on the output side of the Pulverizer, not exactly material efficient tho. but you'll always have the gravel (this can be done for any item processed in this manner). If you want more than...
  8. D

    Strange, Yet Effective Big Reactors

    does this only have the 8 blocks? are these the best o use or something?
  9. D

    [Infinity, all versions] AE2 Annihilation planes not all triggering at once.

    Never knew what that reason was. I would MUCH rather use AE for this, but apparently something has changed between the DW20 version of the mod to the Infinity version.
  10. D

    [Infinity, all versions] AE2 Annihilation planes not all triggering at once.

    Will try it out. would be a whole lot better/easier if they used normal frame covers though.
  11. D

    [Infinity, all versions] AE2 Annihilation planes not all triggering at once.

    I've gone through the AE configs of both packs and cannot find any differences (except item IDs) anyone get one of these type of quarries to work?
  12. D

    [Infinity, all versions] AE2 Annihilation planes not all triggering at once.

    I was just reminded that the Thermal Dynamics is not compatible with microblocks, thus making it next to useless and conduits present the same type of issue. So terrain smashers mat be out. Any suggestions?
  13. D

    [Infinity, all versions] AE2 Annihilation planes not all triggering at once.

    Well, my test world has a creative cell connected to a Dimensional Transceiver only running the quarry. It's 8x16 in size and it's not like they are clearing a few, it's only clearing one at a time. Edit: I also added a few dense energy cells which show full and they never dip during operation.
  14. D

    [Infinity, all versions] AE2 Annihilation planes not all triggering at once.

    We are playing a small Infinity pack server (3 people). I was requested that I make a Quarry simular to the one Direwolf 20 uses in his Single player series. I built it, and it works, but when then planes touch the ground, they do not all clear the blocks at once as Dire's does in his video, it...
  15. D

    1.0.3: 1.0.3 IC2 cables no longer connecting to machines

    The client (aka singleplayer) still has a server running, which also has a log and does he same thing.