What in the name of candied yams, Bachman?! Haven't you ever heard of "decent hours"? *grumble grumble*End of day 6
End of the game.
- VikeStep was resurrected!
- 016nojr was lynched! He was the preist.
The list of people who won:
- HeilMewTwo
Ok, in order to win, you guys have to post below and answer these two questions:
1. What would you guys do to make this idea more balanced? The villagers had an insane advantage, and I thought that this game would go a lot more smoothly. My ideas: One more D.D., that way the village slowly lost population anyway. Let the D.D. "fake" a death, and not reveal their role.
2. What would you guys suggest to make my GMing better? Does semi-participating bother anybody?
- There were too many revive powers. We (village) kept coming back, while, presumably, the D.D. (s?) did as well. I'm not actually sure how many there were, but based on a sketchy convo, I'd say four. Anywho, there just didn't feel like much to lose by dying, with so many chances of being revived.
- I kind of like interactions and "events" triggered by the GM or by "RNG", so ya did good. Although, the no-smite mechanic did overlap with Christmas and whatnot, with the end result being that there was not a whole lot of daily action in the thread. I'm not sure how much other people convo-ed in IRC or whatever, though.