Pyure approves this product and/or opinion.I'm all for the harvester shutting down, overdrawing power, or even melting into scrap (I draw the line before crater, BTW). Just make me do something to acknowledge the mechanic exists.
Pyure approves this product and/or opinion.I'm all for the harvester shutting down, overdrawing power, or even melting into scrap (I draw the line before crater, BTW). Just make me do something to acknowledge the mechanic exists.
Do you mean we the player, or we the dev?so now that we know what we want it to do how are we going to prevent the void pipe
I think almost everyone can figure out how to remotely cut the power of the Sludge boiler before going near it. Simple solution is a cheap Energy Cell and a Lever. If you have 2 brain cells to rub together you could easily set it up to also trigger doors as well so it becomes impossible to enter the area before it is turned off.removing the poison when it works(not that much fun)
lenscas is exploring ideas on how we can avoid that boring setup.On my setup, I have a bc2 fluid void pipe on it. So that just instantly voids all sludge.
I think its really easy to envision a harvester building up sludge. Particularly since harvesting typically means keeping some stuff and tossing away chaff you don't care about. Add liquid to the system as any part of the processing and you get "sludge".The sludge mechanic simply doesn't make sense. Why is a Harvester building up "sludge" while it harvest my wheat, trees and cotton? And then to make the Sludge Boiler cause harm to the player if you come close while it's operating... well that just adds to the silliness of it all. But I guess I take this game too seriously sometimes, so maybe it's my own problem and not the mod's problem. LOL
Well when you mechanically harvests anything in RL you cannot avoid getting dirt, grime, sap and other unwanted stuff with it as well. This builds up and often you are reluctant to return this to the fields due to disease concerns(these were either part of or very close to the plant. If any plants had any diseases you really don't want to return that to some new random place on the field).The sludge mechanic simply doesn't make sense. Why is a Harvester building up "sludge" while it harvest my wheat, trees and cotton? And then to make the Sludge Boiler cause harm to the player if you come close while it's operating... well that just adds to the silliness of it all. But I guess I take this game too seriously sometimes, so maybe it's my own problem and not the mod's problem. LOL
The one time I did go ahead and "do things the right way" and made a Sludge processing setup, I found the rate of dirt and clay I was getting out of it was so low that I've never bothered with it from that point forward. I was getting something like 4 clay per hour out of the thing.
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The one time I did go ahead and "do things the right way" and made a Sludge processing setup, I found the rate of dirt and clay I was getting out of it was so low that I've never bothered with it from that point forward. I was getting something like 4 clay per hour which meant I could collect more clay by searching for it on foot and digging it by hand.
Inspired by all this talk about Sludge I actually just changed all my Harvesters to export the Sludge into my ME network(1.6 TPPI) and it is enough to keep one sludge boiler running constantly and the second one toggling on at peak moments.If you have a single harvester running on a 9x9 wheat field, then sure, you're only getting a bit of sludge, and that is boiling down into a variety of things. This makes your return of a single material inconsequential.
On our server, we have dedicated 3x3 plots of each Pam's Harvestcraft and vanilla crop (all Agricraft to the max). That's a boatload of harvesters working simultaneously at an impressive rate of growth. Separate harvesters gather Oreberries from individual farms per type. All of that sludge is being voided currently, but may soon be ender tanked to a boiler facility for useful production. Having a 2^3 block of boilers plowing through the sludge will not be a snail's pace.