I do this just to make it an "assisted" survival world. We don't want them to bog down, so we give them some bonuses.
That's...ok. But when they get excited because they think they're a "Supernatural-morphing-invincible machine" and create a survival world in a modpack without morph...they sure will get confused.[DOUBLEPOST=1397897963][/DOUBLEPOST]
To be honest, I'd rather just have a book added to NEI for each mod that gives a very basic rundown of the entry-level concepts.
TiCo has three, openblocks has one, several other mods have manuals that pop up when you start playing. If you could just make yourself a manual for whatever mod you want to explore, life would be good.
I don't see how a specific modpack teaching you how to use core mods that are in basically every modpack would help.
I would also agree on this, but I still don't know about the map thing. Many people have attempted this, many have failed. This requires time, dedication, a team, ideas, control, and most importantly; support from the forums.
I still really like the book thing though, but what's easier:
1. Getting every mod author to make complex books for their mod upon spawning.
2. Creating a tutorial map for a modpack with literally every mod in.
Also, in a survival world; getting 100 books given to you upon spawning is mad! What about inventory space!