Feed the Beast

The official forums for the Feed the Beast modpack and launcher.

This week the FTB page came to Curse Voice alpha. A one stop place where you can get all of your FTB news, links to all the FTB sites, directly from the client. We are very excited to have these new options available to all Curse Voice users. This should appear on beta mid next week.


First Week of Infinity Evolved
Today it has been one week since the release of FTB Infinity Evolved. We have seen some great builds and have had some great feedback on the new mods and pack modes. So how have you been doing in the pack? We love to see all of your builds and progress! Tweet @FTB_team with your progress.

Pack updates:
Today there were also updates to Cloud9, Vanilla+, Lite 3 and Direwolf20. These updates are public beta and will be moved to release if no major bugs are found in a week.

Default Third Party Packs:
Galactic Science has been added as a new default pack under the third party tab on the launcher.

To keep the content on the launcher fresh, we're going to be featuring a new pack once a month. In conjunction we will also retire older packs at the same time. We want to keep the list fairly short so you don't have to scroll to get to your custom packs. This month we've got a bit of catching up to do, so all the following packs will be...

What is FTB Infinity Evolved?

FTB Infinity Evolved is our first evolution of bringing a whole new way of playing our mod packs. Your normal FTB Infinity worlds will remain exactly how they are now, however a simple command entered by you on a single player world or your admin on a multi-player server will introduce a huge change to the recipes of the various items. Our goal here is to create a pack that will extend your gameplay without introducing massive amounts of grind.

How do we do this?

We have taken a long hard look at the items that all the mods introduce to FTB Infinity and look at their relative strengths. In the tech tree, we have locked the most powerful items (Like Applied Energistics sorting systems) behind gates unlocked by progressing through other mods. On top of this, we have changed up the recipes of a lot of your favorite items by bringing in ingredients from other mods. For example the Basic Machine Frame needed for most Thermal Expansion machines requires parts built with Tinkers Construct, Forestry, Buildcraft, and Railcraft.


So our goal here is not to force you to grind, it is more to encourage people to build more infrastructure just like the FTB Maps of old.

So lots of more complex recipes, is that it?

No! On top of this we are introducing 2 new custom made mods into FTB Infinity, FTB Tweaks and FTB Utilities.

[​IMG] [​IMG]

FTB Tweaks is a very simple mod that introduces the concept of game modes. This allows you to set up multiple minetweaker profiles and switch between them on the fly, giving the ability to switch game modes without a server restart.

FTB Utilities adds a ton of new awesome features, all nested within a easy to use in game GUI.

  • Guide system -...
Short news? Nah, BIG news!

Infinity Hard Mode - Announcement

We’ve got some exciting news, players. After over a month of closed testing and fine tweaking (and many more of development), the release date of Hard Mode is drawing ever near! Many of you have watched our FTBOne players battle their way up and down various progression trees, but now it’s almost time to experience the challenge yourselves.

Prepare yourselves!


FTB Infinity Evolved, originally titled Hard Mode, will be launching on October 30th at 12:00PM PST. The update to Infinity will be available on Curse as well as the FTB Launcher and will be togglable upon launch. We’ll be continuing to promote our FTBOne players and sharing behind-the-scenes work on our social media accounts leading up to the release. Be sure to follow the @FTB_Team Twitter for more content!
FTB One Infinity Hard Mode:

The FTB One Infinity Hard Mode celebrations continue through this weekend! Like the previous five days, we’ll be linking to streams and recorded videos created by some of the players on FTB One. If you’re interested in getting a good sneak peak at Infinity 2.0.0. before it’s release later this fall, be sure to follow us on Twitter for the latest broadcasts.

For the full player list, as well as a full description of the event, click here.

FTB Trials – Episode 1 Submissions Closed:

Just a reminder that October 1st was the entry deadline for the Trials online tournament! Over the next few days, we’ll be reviewing the entries and posting up the final results.

Stay tuned!

New Listed Pack : Banished

We’re also happy to announce that we’ve added another listed pack to our Third Party tab on our launcher. Please welcome DrasticDemise’s Banished, everyone!

Banished is a magic-themed, HQM-powered, dark fantasy modpack. As you explore a twisting world of infinite caverns and all-consuming darkness, players can build up resources and increase their chance of survival with powerful tools and weapons. The pack also features a robust progression tree with a strong Aura Cascade backbone and core gameplay mechanics tied to HQM’s Reputation system.

Banished is currently listed on the FTB Launcher in the Third Party tab as well as on Curse Voice. You can learn more about Banished in DrasticDemise’s forum topic here.

New Staff, New Website, and More

We’ve got some additional exciting news: our family is growing and things are changing! Here's a quick word from FTB...
Hello hello!

There's been some rumblings afoot – a server somewhere, somehow, got ahold of Infinity 2.0.0, also known as Infinity Hard Mode! Gasp!

This magical server, full of equally magical individuals, is known as FTB One, the Feed The Beast team’s not-so-secret private rig. In celebration of Hard Mode’s upcoming release, we’ve teamed up with some visual creators in the community to bring a bundle of streams and videos right to the Internet equivalent of your doorstep. Season 2 of FTB One has just begun, and these folks have a whole server of surprises to enjoy! For those interested in Hard Mode themselves, consider this as a hefty sneak peak!

Below is list of participants who’ll be (attempting to) survive:

FTBOne Season 2 | Infinity Hard-Mode

Streamers (Twitch)




This week, we’ll be promoting their streams and video releases on our Twitter as well as our forums, so keep a lookout! You might see some things that'll surprise you.

Infinity Hard Mode (2.0.0) will be dropping publically later this fall.
Did you miss us? Of course you did!

Pack Updates:

Got a few oft-requested updates here for you!

FTB Departed, our dimension-shifting pack, received its 1.3.0 Beta update this Saturday. This version includes updates to many core mods including Advent of Ascension, Harvestcraft, Botania, Tinker’s Construct, and many more.

You can read the changelog here.

And for our intrepid adventures, FTB Horizons: Daybreaker got a new transmission- I, er, mean update- in the form of Recommended 1.2.0. This version should address a common crash complaint and includes a whole new set of mod updates.

You can read the changelog here.

Additionally, Infinity got a small bee-themed updated in preparation for the upcoming Hard Mode. You can read this update's changelog, Version 1.11.2, here.​

FTB Trails - Episode 1 Online Tournament:

Just a reminder that our online map tournament, FTB Trials: Episode 1, is close to wrapping up! Submissions are due by October 1st at 11:59PM EST. Like previously stated, late entries will be turned away.

If you’re interested in submitting or simply wish to see more information on the challenge, you can click through here.​

Town Hall Q&A Recap:

This last Saturday, FTB and Curse hosted a special edition of our Town Hall broadcasts to answer some community questions about the future of both organizations as well as discussing some upcoming projects. The stream was hosted by FTB Founder slowpoke101, FTB Pack Lead tfox83, Director of IT Kaelten, and Twitch...​
From last week:

In case you didn't catch that, FTB will be hosting a special broadcast at the end of the month! This special edition of Town Hall will held on Saturday, September 26th at 3:00PM EST over at the Official Feed The Beast Twitch page. FTB Founder slowpoke101 and Lead Pack Developer tfox83 will be joining Kaelten from Curse Gaming to host a Q&A session.

That's right! The time is almost upon us-- join us tomorrow at 3:00PM EST over on Twitch for our very special Town Hall broadcast. In order to get to as many questions as possible, our veritable website wizard Captainnana has created a submission form so we can easily and swiftly answer queries on stream. If you've got a burning question on your mind and don't wanna risk it getting lost in chat, we suggest using to following link:

Curse Q&A Question Form

On a side note, we'll be delaying FTB Weekly News to Sunday in order to cover all additional items that will be brought up on stream.

Hope to see you there!
And here we are again! Lots of new stuff coming down the pipes!

Pack Updates:

Now that we’re all wound down from PAX, we’ve got a nice handful of pack updates for you!

First off, FTB Infinity had its 1.11.0 build pushed to Beta this week. This update introduces new mods such as EnderCore and Brandon’s Core and provides updates to Buildcraft, Draconic Evolution, Immersive Engineering, Railcraft, and many more. Underneath the hood, 1.11.0 also contains some future groundwork for the 2.0.0. update to be released later this year.

You can find 1.11.0’s changelog here.

Our Direwolf20 1.7.10 pack also received a fresh coat of paint in the form of TWO updates this week: the 1.7.0 Recommended update and the 1.8.0 Beta update. Both releases contain primarily mod updates with 1.7.0 adding in McJtyLib and 1.8.0 containing updates to many mods including, but not limited to, PneumaticCraft, RFTools, FunkyLocomotion, Industrialcraft, and Blood Magic.

Like always, you can find both 1.7.0’s and 1.8.0’s changelog here.

Both updates are publically available. You can download Infinity and Direwolf20 1.7.0 off of Curse or the FTB Launcher.​

Future Updates:

We’ve also got some new packs and big updates cooking behind the scenes. Our newest bouncing bundle of joy, Relentless, has recently entered private testing this week. What’s in it, you might ask? Well, we don’t wanna spoil the surprise, but it’s something that’s been requested for quite some time...

Our other big release, Infinity Hard Mode, is currently undergoing heavy development.

And speaking of Hard Mode...​

Infinity Hard Mode:

As you’ve probably heard by now, Infinity will be receiving an update that greatly expands upon the pack’s...​
I have been getting a lot of questions about this Infinity Hard Mode so hopefully this will clear some confusion. Also please keep in mind Infinity Hard mode is not released to the public yet and I do not have a hard ETA in place yet.

So about two months ago I wanted to develop a new modpack for Feed The Beast that had a longer play life and a sense of forced progression without the need of a guide to have to constantly refer too. I started choosing mods for this pack and even sent out a few surveys to the community to get a feel of what you all wanted in a modpack, and the answer always comes back to a vast majority wanted a mixture of tech and magic mods so they can do what they want and play with others on a server that have a different play style than they do. So of course I started choosing mods and before I knew it had a base pack that I could launch and create a new world, however this was the easy part. Next came custom configs/recipes to make things a bit harder. I started on the custom stuff and realized the mod list was extremely close to Infinity which is quickly becoming the most successful pack in FTB’s history. So I set back and thought about things for a bit and I decided why make a pack to compete with Infinity, why don’t I take my resources and time and make Infinity better! This is how Infinity Hard Mode was born.

I then reached out to a few mod developers for some answers on how to make this possible. My requirements were that the player could toggle between normal and hard within the same or existing worlds. Also I wanted the client to be able to connect to a server that is in hardmode then connect to a server that is in normal and not have to reboot nor input any information. Also I wanted the player to be able to revert their world at any time back to normal mode in SSP or SMP without breaking things. Once this was a possibly we rolled with the idea. A mod was developed called FTB Tweaks (Authors name will be released at time of mod...
...Is not actually full of news this week! Surprise!

Player Survey:

Feed The Beast would be greatly appreciative if our players could fill out this short survey on how we're doing and what we can improve on. In order to keep the group running in tip-top shape, we occasionally like to gather data on user experiences. Our download analytics and web traffic can't tell us everything, you know.

So if you have a moment or two, please consider filling out questionnaire linked below. Thank you, folks!


See you next week!
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