Your improvement ideas for FTB Mods!

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ELectrobyte

New Member
Jul 29, 2019
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Perhaps I made this title too confusing... Nevermind 'bout that!
There's always some things I've disliked in FTB Modpacks. Either they are too complicated, either they are too overpowered, or either they're horribly slow. I've decided to leave this open as long as I can to see what you guys can think of to improve those FTB Mods: Be it the oldest of oldest FTB mods such as xyCraft (NOSTALGIA OVERLOAD!), GregTech, to those mods freshly introduced to the FTB modpacks, such as Mekanism, Decocraft, you can include them below!

I am going to put in 2 improvement suggestions of mine, but you guys can come up with more if you can!

Number 1:
Thermal Dynamics:
Has anyone else tried to want a itemduct to work 2 ways? I'm sure someone... Hello?
Maybe it's just me, but I've always wanted a 2-way servo-kinda mechanism for the itemducts. It sure adds more functionality than having a servo or a filter by itself, and it will make more complex mechanisms possible.

Number 2:
BuildCraft:
Oh yes... The quarry. A marvel of Minecraft Engineering. Perfect in any way except... It's SO SLOW!
Solution: Have a quarry mine according to the amount of RF it receives! For example, it takes over 5 minutes to mine 1 layer of a massive 64x64 quarry. Assuming a quarry takes an average of 4360 RF per operation (Thanks to asiekierka for correction!), giving it a large amount of power will make it go like a speeding bullet! How awesome would that be?!
Also making it go from top to bottom would be nice.

Leave suggestions below! You may make addon mods to the above mods to allow those improvements to exist in-game, as long as you credit whoever made that idea.
 
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sgbros1

New Member
Jul 29, 2019
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This thread should be in Mod Discussion, because.... ya know...

We are trying to improve the mods' items themselves...
 

asiekierka

Over-Achiever
Mod Developer
Dec 24, 2013
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Oh yes... The quarry. A marvel of Minecraft Engineering. Perfect in any way except... It's SO SLOW!
Solution: Have a quarry mine according to the amount of RF it receives! For example, it takes over 5 minutes to mine 1 layer of a massive 64x64 quarry. Assuming a quarry takes 10 RF per operation, giving it a large amount of power will make it go like a speeding bullet! How awesome would that be?!

Fool! 10 RF per operation!?

A quarry takes 320 RF for one block of stone, 160 for dirt, 960 for an ore... and 16000 RF for one block of obsidian. That's, of course, just the breaking - the quarry arm's movement also takes some RF. And it already goes faster the more RF you give it, if you haven't noticed. The limit is, I believe, 10 blocks a second, or 1 block per 2 ticks. Perhaps you haven't given it enough RF.
 

ELectrobyte

New Member
Jul 29, 2019
10
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0
Fool! 10 RF per operation!?

A quarry takes 320 RF for one block of stone, 160 for dirt, 960 for an ore... and 16000 RF for one block of obsidian. That's, of course, just the breaking - the quarry arm's movement also takes some RF. And it already goes faster the more RF you give it, if you haven't noticed. The limit is, I believe, 10 blocks a second, or 1 block per 2 ticks. Perhaps you haven't given it enough RF.
I assumed, because there isn't a base number for how much RF 1 operation costs, or so I thought... I'm kind of a dummy... :( Also wouldn't it be awesome to have it go even faster, via calculations on speed done by the mod itself?
 

ELectrobyte

New Member
Jul 29, 2019
10
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This thread should be in Mod Discussion, because.... ya know...

We are trying to improve the mods' items themselves...
Oh well... We'll try to accumulate as many things as possible before it is A, Taken Down or B, Make another thread for long-term idea collecting and creative fuel.
 

ELectrobyte

New Member
Jul 29, 2019
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I'm kind of a newbie to this forum, but I've been browsing as a visitor for a long time. Looks like its moving time.