Open Yellorium from Blutonium

Discussion in 'FTB Presents SkyFactory 2.5 1.7.10' started by GnarrkTheHunter, Dec 17, 2016.

  1. Summary of the problem Yellorium from Blutonium

    Pack Version 2.5.5

    What is the bug? This may not be easily fixable, but when you put blutonium into a Big Reactor mod Reactor, then eject the fuel it becomes yellorium.

    Mod & Version Big Reactors, Sky Factory 2.5.6

    Link to log file

    Is it repeatable? Put a Blutonium ingot into a Reactor of anny size that already has fuel in it, then eject the fuel. It will give you a Yellorium ingot instead of Blutonium.

    Known Fix I do not know any fixes, but it does not seem overly obvious to find and not all that helpful to exploit. Maybe for a bit of extra reactor material, I dunno.
     
  2. Miracle Max

    Miracle Max Active Member

    This is an issue with the mod, and needs to be reported to the mod developer. The internal storage for BR only tracks "fuel" and "waste" -- that it was originally blutonium (and not yellorium) is not tracked:

    From https://github.com/erogenousbeef/BigReactors/search?utf8=✓&q=ReactantContainer

    Code:
    public class FuelContainer extends ReactantContainer {
    private static final String[] tankNames = { "fuel", "waste" };
    Cheers,
    Shawn
     

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