Xp/Mob Farm setups?

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Tyken132

New Member
Jul 29, 2019
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I recently started messing around with soul shards and I was wondering what an efficient design would be for various monster spawners?

I'm not sure if there is a general design that everyone uses, or if there are many different designs that offer something the other doesn't.
 

Geometry

New Member
Jul 29, 2019
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I generally have a simple design which I use for all my standard mob traps. Mob spawner in a 7x7 room above 8 blocks from a water stream. The mobs spawn, fall into the water, and then get routed to your desired point. I just have them take fall damage with obsidian pipes/transposers at the bottom to collect their booty. For a xp setup, I just have a blaze spawner in a little room with turtles at the end to collect their xp.
 

Hitmaniac

New Member
Jul 29, 2019
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I used a 9x9 Design(7x7 on the inside), Place the spawner in the middle. You can make the spawner taller if you want, which would technically be better because a spawner won't spawn anymore monsters until the monsters it spawned before are like 8 blocks away, or dead. At the bottom I have a row of water pushing the mobs to Melee Turtles.
To program the turtles, use this:
Edit Startup

While true do
turtle.attack()
sleep(0.5)
end

save and exit

Then I would put a couple Brain In a Jar items near the spawner. These will collect the EXP, and you just right click them to get the EXP. This is a common Exp farm that everyone uses.
 

Affex

New Member
Jul 29, 2019
176
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0
I used a 9x9 Design(7x7 on the inside), Place the spawner in the middle. You can make the spawner taller if you want, which would technically be better because a spawner won't spawn anymore monsters until the monsters it spawned before are like 8 blocks away, or dead. At the bottom I have a row of water pushing the mobs to Melee Turtles.
To program the turtles, use this:
Edit Startup

While true do
turtle.attack()
sleep(0.5)
end

save and exit

Then I would put a couple Brain In a Jar items near the spawner. These will collect the EXP, and you just right click them to get the EXP. This is a common Exp farm that everyone uses.
I dont use brain in a jars. I have 100% automatic XP setup where a xp turtle does all the enchanting and some melee turtles killing blazes