Worldedit Scripting and FTB?

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Zanaria

New Member
Jul 29, 2019
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Does anyone know anything about using scripts with Worldedit? I have been trying to get scripts to work with it, following this guide http://wiki.sk89q.com/wiki/WorldEdit/Scripting however I am having trouble with it.

On this page http://wiki.sk89q.com/wiki/WorldEdit/Installation/Single_player it says to place the file needed in the /bin directory, but as far as I have seen there is no bin directory in FTB and I have tried placing the file for Rhino (the thing it says is needed) in the regular minecraft bin folder but that didn't work.

Does anyone know how to do this properly?
 
I havent tried it with my MCPC server, but it looks like you only need rhino if it gives you that specific error when you try to run the scripts. Have you tried the default scripts that come with WE? Also do you have the WE CUI installed? There is a forge compatible one someone nicely made for 1.6.4 (current using it).
 
I havent tried it with my MCPC server, but it looks like you only need rhino if it gives you that specific error when you try to run the scripts. Have you tried the default scripts that come with WE? Also do you have the WE CUI installed? There is a forge compatible one someone nicely made for 1.6.4 (current using it).
I don't have the worldedit interface, but it is one of the default scripts that I was trying to use. However it tells me that it cant find a script engine or something like that (the error is mentioned on one of those links where it says you need Rhino). So I was trying to get that Rhino, but I don't know exactly how to put it in. The instructions given only seem to work with minecraft by itself, not with Feed The Beast.

I have Worldedit by itself working, but I wanted to try using scripts because I was getting tired of repeating the same things over and over again so I was hoping to just save time by making it into a script. But I was first trying the default ones to see if they work at all.
 
That's troubling but not surprising. WE isnt really a forge mod. I know from experience never to use it with microblocks, still weary about trying it with carpenter's blocks.

You may try searching for a mod that lets you execute scripts as thats all WE really does from my understanding. So long as you can also pass those scripts variables upon execution you're golden.