Open World Crashes after dimension change

Discussion in 'FTB Presents SkyFactory 2.5 1.7.10' started by Slowking, Sep 19, 2016.

  1. Slowking

    Slowking Guest

    Summary of the problem World Crashes after dimension change

    Pack Version 2.5.4

    What is the bug? The internal server (single player) crashes when I change dimensions. Doesn't matter if I use the proper portals or the charm of dislocation.

    Mod & Version

    Link to log file

    Is it repeatable? yes

    Known Fix
  2. Robijnvogel

    Robijnvogel Well-Known Member

    I believe this is caused by a Villager Dying on ExtraUtilities diamond spikes, which deals the last hit to the villager pretending to be the player who placed them. I guess those diamond spikes were not placed by hand, or the player who placed them is not online?
    Either way, it seems like Witchery's code for handling Villager deaths by the hand of a player (didn't that mod have some kind of module to measure how many villagers you harmed?) causes an Exception that keeps repeating until you get kicked from the single player server.
  3. Slowking

    Slowking Guest

    You are right. The spike killing the villagers is the culprit. After removing it the crashes stopped. Thank you.
    However I placed that spike and I'm always online when the world is online, since it's single player. My best guess is that the game doesn't recognise me as being online for a second when I change dimensions and that's when the crash happens.
    Guess I'll have to find a different way to kill villagers.

    Edit: As a test I tried placing the spike with an autonomous activator. Still crashes when I change dimensions.
    Last edited: Sep 20, 2016
  4. Robijnvogel

    Robijnvogel Well-Known Member

    Does this happen as well with only Extra Utilities and Witchery installed? (And maybe some mods like NEI, that make it easier for you to test this.)

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