why am I not getting ID conflicts? (creating modpack)

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TheDataMiner

New Member
Jul 29, 2019
25
0
0
So I was going to install a whole bunch of mods to my standard launcher in 1.6 and spend a while sorting out the ID conflicts, but I noticed that when I added all my mods, there was not a single conflict that showed up! Is something going on here that I don't know about? I have not made a pack since 1.5.
 

VapourDrive

New Member
Jul 29, 2019
536
-8
1
Mods have began to properly use forge's id setting methods so if you add all of the mods at the same time, they work nicely(ish).
Item IDs are a tad bit nastier sometimes; they rear their ugly heads when you find out something needs all sorts of random stuff to craft...