Just saw why most of the textures aren't working even if correctly replaced, some modders changed the way they store their textures, for exemple, Thermal Expansion completely rewrite the way he store the default textures in his mod, he created new folder structures, guess would make the job a lot easier for texture modders, but now if we want to have at least what was in the old Faithful32 for Thermal Expansion, we have to create some folders and move some stuff, I'm in the process of testing this at the moment, will report if I have some success, it wouldn't be complete because a lot of new stuff is in Thermal Expansion 3 that wasn't in Thermal Expansion 2 so a lot of textures will need to be redone and created from scratch, but at least having the ores, some of the machines and stuff would be a good start I'm sure...