I used to understand the Railcraft steam boilers fairly well but since the rebalance, I'm not sure what the best route is. My understanding is that before they used to consume much less fuel when fully heated, but now after the rebalance, they consume the same amount of fuel but instead produce more steam after being fully heated. I'm not sure if this also results in a higher water consumption but that would make sense if it did.
It seems most people's understanding of the railcraft boilers is outdated, so I'm hoping to get a good understanding of it here if anyone's knowledge is up to date. I'm using Minecraft 1.6.4.
Given the choice, if my fuel source is Buildcraft fuel (the yellow stuff), I need to be able to decide whether to use combustion dynamos or build a railcraft boiler. If I go with the boiler, it will be high pressure, since you get twice as much output for the same amount of both iron and physical space that the boiler takes up. Turning iron into steel isn't an issue, as I'm using Mekanism and don't need the uber-slow railcraft blast furnace.
So what I'm after really, is knowledge about fuel usage and what you get out of it. Ignoring heatup time for the boiler, and assuming the boiler is already at 1000 degrees. As for the use of steam, I'm assuming the use of compression dynamos from Thermal Expansion to convert the steam to RF. This, as opposed to burning the fuel directly in TE's combustion dynamos.
I also understand that the boilers will consume a constant amount of fuel perpetually, regardless of usage, where the combustion dynamos will scale back from producing 80RF/t to 4RF/t making them the obvious choice for systems which are often not consuming power.
Ultimately, at max output, would I get more RF from a bucket of fuel from (a) combustion dynamos, or (b) a max size high pressure railcraft boiler outputting steam to compression dynamos?
It seems most people's understanding of the railcraft boilers is outdated, so I'm hoping to get a good understanding of it here if anyone's knowledge is up to date. I'm using Minecraft 1.6.4.
Given the choice, if my fuel source is Buildcraft fuel (the yellow stuff), I need to be able to decide whether to use combustion dynamos or build a railcraft boiler. If I go with the boiler, it will be high pressure, since you get twice as much output for the same amount of both iron and physical space that the boiler takes up. Turning iron into steel isn't an issue, as I'm using Mekanism and don't need the uber-slow railcraft blast furnace.
So what I'm after really, is knowledge about fuel usage and what you get out of it. Ignoring heatup time for the boiler, and assuming the boiler is already at 1000 degrees. As for the use of steam, I'm assuming the use of compression dynamos from Thermal Expansion to convert the steam to RF. This, as opposed to burning the fuel directly in TE's combustion dynamos.
I also understand that the boilers will consume a constant amount of fuel perpetually, regardless of usage, where the combustion dynamos will scale back from producing 80RF/t to 4RF/t making them the obvious choice for systems which are often not consuming power.
Ultimately, at max output, would I get more RF from a bucket of fuel from (a) combustion dynamos, or (b) a max size high pressure railcraft boiler outputting steam to compression dynamos?