What make you stay on a server?

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namiasdf

New Member
Jul 29, 2019
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Two very important things, with everything else being fairly minor in comparison:

(1) The server hardware/software must be good. That is to say that the server must be able to perform well, even in times of stress. Nothing bugs a gamer more than when they cannot play the game properly. It throws off their rhythm and generally makes it less enjoyable to play. This can be especially true for games like FTB, when even a small amount of lag can carry on over the thousands of actions a person might perform. Imagine needing to place 2000 or so blocks and having that time increased by even 20%. If 2000 blocks takes an hour, that's 12 more minutes. If you keep piling that up it'll get painfully obvious what'll happen.

(2) The server's community must be good. Regardless of whether you have a good modpack, cool features and nice "pay-to-win" addons, if the community doesn't exist the server's population will eventually go extinct. The best way to ensure that this doesn't happen is to develop a strong core of players. People who are devoted to keeping the server going. They generally should be IRL friends or really close gamer friends. These are the people you can rely on to support you when shit hits the fan. Drama will always occur. I have been playing multiplayer video games for a very long time and can say that these things pop up more than you'd like them too.

Think about guilds in WoW, etc. As long as you have a strong, friendly core of players, those players can help you reach out to other players and add to the conglomerate. You must realize that you cannot do all this by yourself, one person simply isn't enough. When you have to make a decision, no matter what you are offending somebody. You will have to rely on these core players to "pad" the landing for the losing side. Even if you lose the players, hopefully you'll have made it less of an issue.

The biggest part is being able to laugh at yourself and at whatever comes at you. If you cannot maintain your composure as the server-head, it'll say a lot to the members of your forum. If you can show that you will not make emotional choices; rather they can rely on you to make concrete, logical decisions. These decisions are ones that effect the server as a whole and can change server dynamics greatly if managed improperly. The most important part is you. Keep this in mind.
 
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khorozm

New Member
Jul 29, 2019
108
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Simply a server that everybody trusts everybody. Like a friend server. So no need to set rules, no banned item.
 

JoeDolca

New Member
Jul 29, 2019
171
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  • Cannot ask for no lag, but at least reasonable lag.
  • No building size restrictions
  • Protected building areas
  • No item restrictions
  • Whitelist to prevent hackers/cheaters
  • Good people willing to do teamwork
  • People that help with materials
  • Someone that knows what most of everything does, to not go around reading wikis
  • Good server capacity, not a place that is easily crashed
  • No rollbacks
  • Fun-sized server (not a 50 slot nightmare, a little place for 15 people at most)
I think that's everything...
 

DanteChaos

New Member
Jul 29, 2019
99
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Would go for:

- No lag
- Able to protect your stuff
- Weekly events (builder events or such)
- Fast crash response time
- People to talk to
 

Jammie

New Member
Jul 29, 2019
133
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Doesn't every one agree also with servers that doesn't make you pay money for virtual items or "premium" packs? I especially hate servers that also charge you a monthly bill like a gas or electric bill. Instead of those cash cows I'm going to setup voluntarily donations so no one have to pay a dime but if they wanna keep the server on they can pitch in a couple of bucks in the "hat". Cause in reality what's last longer than cash cows is a strong community that together keep the server rolling. Also I purchased the server from the most effective hardware per dollar. So efficient that I could only get about a 4GB shared server for the same price as the dedicated I'm running on with 8GB! If anyone interested with my GT server then you can shoot me a PM and we are a small server and generally playing "coop style".

This is an absolute must for me as well. Before i ran my own server i used to play on a lot of Vanilla and a few Modpack servers. I was immediately turned off by "premium kits" and special donator perks. I can understand the need for money when running a server but as you say make it through donations not "pay to win".

No lagg is something many people strive for but with modpacks like FTB you'll never be lag free all the time, however it's easy to tell when a server runs on inferior hardware compared the extreme stresses. The main thing for me is community. I like having a chat while playing, i also like showing off what I've built to other players and that's why I never play SSP, I build cool stuff so other people can see it and i can see theirs that's the main appeal of minecraft to me.
 

Bellaabzug21

New Member
Jul 29, 2019
1,583
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Usually smaller servers. If they don't ban chunkloaders, I'm usually good. But the ones that actually make you pay just to be able to craft something are right out. If it's just some extra resource they give out for donating it's tolerable though.
 

egor66

New Member
Jul 29, 2019
1,235
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Usually smaller servers. If they don't ban chunkloaders, I'm usually good. But the ones that actually make you pay just to be able to craft something are right out. If it's just some extra resource they give out for donating it's tolerable though.

I am down with donators getting a little something extra for there investment as long as its not game breaking or pay to win, its the balance of a server that is the hard part most ppl can trow a server up in 20 minutes, but its the editing of configs & allow/ban of items that in a pack are over whelming that is the art to setting up.

If it was as easy as it looks there would be far more great servers out there but as we see most are not that great & some are just money spinners, if any one was interested in finding out more about how this balancing act works talk to one of the admins from one of the long standing servers, if there up for 6 months or more there doing something right.
 

whythisname

New Member
Jul 29, 2019
474
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Doesn't every one agree also with servers that doesn't make you pay money for virtual items or "premium" packs? I especially hate servers that also charge you a monthly bill like a gas or electric bill. Instead of those cash cows I'm going to setup voluntarily donations so no one have to pay a dime but if they wanna keep the server on they can pitch in a couple of bucks in the "hat". Cause in reality what's last longer than cash cows is a strong community that together keep the server rolling. Also I purchased the server from the most effective hardware per dollar. So efficient that I could only get about a 4GB shared server for the same price as the dedicated I'm running on with 8GB! If anyone interested with my GT server then you can shoot me a PM and we are a small server and generally playing "coop style".

I personally don't consider "pay to win" on MC servers to be an issue, because I don't see playing MC with other people as a competition. It does depend on what things are locked away in the premium packs though, but as long as I can play the game the way I like I don't mind.

Don't get me wrong though, normally I'm very much against pay to win and it's definitely not a plus if a server has it. But if the people are nice and I can do what I want, then I don't mind too much.
 

Darth Sith

New Member
Jul 29, 2019
218
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0
Well, I don't play singleplayer as there isn't any commands if you do need them for administrative reasons so I just make a 4-10 person server with a VPN as my internet cannot be portforwarded right now because of apple airport >_> I like being able to install any mod I want, configure them to balance them, no hackers/cheaters or abusive administrators, no building rules, can load as many chunks as I want without it lagging more or less so far, and just having a great time with my friends.


You could install Single Player commands or use "cheats". You can turn that on by world generation settings (Before you created the world) or open to lan and allow cheats.
 

Bigpak

New Member
Jul 29, 2019
539
3
1
You could install Single Player commands or use "cheats". You can turn that on by world generation settings (Before you created the world) or open to lan and allow cheats.


That really isn't enough for what I am looking for, singleplayer commands last time I checked got a lot of its commands removed due to it switching from ssp to smp in 1.3.2