I am currently trying to role-play a character. He is interested in all things magical and spends most his time delving into the different forms of magic that are out there. With all the time he spends studying magic he has little time to spend learning the ways of technology.
I am really horrible at roleplaying. So it is just basically comes down to certain items being locked away from my character. Towards that end I would like to know what mods might fall under what categories. I am trying to figure out what the character can use to complete his projects.
This is what I have figured so far:
For magic:
Thaumcraft
Botania
Blood Magic
For Tech:
Thermal Expansion
Immersive Engineering
PortalGun
Ender IO
Big Reactors
Industrial Craft 2
Applied Energistics
Buildcraft
Draconic Evolution
Forestry (Including Bees)
Minefactory Reloaded
***
I just realized the are a ton of tech focused mods and almost no magic mods in this pack. Though a few might be a little bit of both.
It would be nice if someone with lots of time and attention span could go through the mod pack and categorize the mods into a list. I will understand if no one wants to do that.
I am really horrible at roleplaying. So it is just basically comes down to certain items being locked away from my character. Towards that end I would like to know what mods might fall under what categories. I am trying to figure out what the character can use to complete his projects.
This is what I have figured so far:
For magic:
Thaumcraft
Botania
Blood Magic
For Tech:
Thermal Expansion
Immersive Engineering
PortalGun
Ender IO
Big Reactors
Industrial Craft 2
Applied Energistics
Buildcraft
Draconic Evolution
Forestry (Including Bees)
Minefactory Reloaded
***
I just realized the are a ton of tech focused mods and almost no magic mods in this pack. Though a few might be a little bit of both.
It would be nice if someone with lots of time and attention span could go through the mod pack and categorize the mods into a list. I will understand if no one wants to do that.