What block can do this?

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_Karver_

New Member
Jul 29, 2019
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I have an automus activator and i want to make sure it always has a stack of phials in it, but i dont want any more then a stack, what can make it so it always has a stack, never any more never any less, unless the supply runs out.
 

ryter78

New Member
Jul 29, 2019
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Don't quote me on this, but I think that an itemduct with a pneumatic servo could also work. I haven't played with the servos way to much, so I'm not 100% sure.
 

ryter78

New Member
Jul 29, 2019
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Okay, so there would be a way to get the itemducts to work. Is there an block that can check the contents of an inventory, and then emit a redstone signal depending on the amount in the inventory? (Example: 59 of an item, redstone signal emitted, one item at a time sent in until the item is at a full stack, and the signal turns off, stopping items from traveling in)
 

ThomazM

Phoenix Team Founder
Jun 11, 2013
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The Immortal's Cemetery
Rather the Supplier pipe combined with a provider pipe on the inventory with the items

Yep - that's it, I got the names wrong. I really need to get to play with that mod more often.[DOUBLEPOST=1400545792][/DOUBLEPOST]And actually - now that I thought about it, there is an easy solution to this one. Fill all other slots with items that the Autonomous Activator will not interact with, then supply it with phials using pneumatic tubes or others.

I can't actually test that out myself now - so I'm not one hundred percent sure it will work, but it should...
 

belgabor

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Jul 29, 2019
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And actually - now that I thought about it, there is an easy solution to this one. Fill all other slots with items that the Autonomous Activator will not interact with, then supply it with phials using pneumatic tubes or others.
Just use cobble and set it to use the item in the first slot only.
 

Padfoote

Brick Thrower
Forum Moderator
Dec 11, 2013
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Okay, so there would be a way to get the itemducts to work. Is there an block that can check the contents of an inventory, and then emit a redstone signal depending on the amount in the inventory? (Example: 59 of an item, redstone signal emitted, one item at a time sent in until the item is at a full stack, and the signal turns off, stopping items from traveling in)

CC or a comparator, perhaps.