So I remember that FTB Ultimate (or whatever Unleashed's predecessor was called) had, by default, some biomes in the ExtraBiomesXL mod disabled. I don't like it when parts of a mod are disabled. Does Unleashed do something similar? The Wiki wouldn't mention it.
Just curious, but why is FTB Unleashed now using another biome mod? What happened to ExtraBiomesXL? I really liked the Savannah and, Redwood, Wasteland, and those red rocky hills biomes from ExtraBiomesXL. Will Biomes'o'Plenty provide those as well?
Lastly, I just learned that FTB Unleashed got its new name because RP2 was discontinued. Will FTB get a replacement mod for the redstone and the logic gates soon? I really loved those features (lighting blocks were very nice too, but not of salient importance like redstone wires and logic gates)
Just curious, but why is FTB Unleashed now using another biome mod? What happened to ExtraBiomesXL? I really liked the Savannah and, Redwood, Wasteland, and those red rocky hills biomes from ExtraBiomesXL. Will Biomes'o'Plenty provide those as well?
Lastly, I just learned that FTB Unleashed got its new name because RP2 was discontinued. Will FTB get a replacement mod for the redstone and the logic gates soon? I really loved those features (lighting blocks were very nice too, but not of salient importance like redstone wires and logic gates)