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I'm designing two games at the moment. One revolving around a graveyard meta game, and another based on the ghosts from the film thirteen ghosts. The plotline of the movie is crap, but the backstories of the ghosts are pretty interesting.
Someone else take it. I need to flesh out the details of the graveyard meta thing. The ghosts one will take a while to make. I need to make win conditions for them that accurately reflect the death conditions of the thirteen. That's quite a bit harder than it sounds.