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Warded Blocks vs. Trees (Don't tell Azanor)

Discussion in 'General FTB chat' started by namiasdf, Dec 13, 2014.

  1. namiasdf

    namiasdf New Member

  2. abculatter_2

    abculatter_2 New Member

    This is, from how i understand it, more an issue with vanilla's tree growth ignoring blocks then an issue with Thaumcraft.
    Still, @Azanor
  3. namiasdf

    namiasdf New Member

  4. Salamileg9

    Salamileg9 New Member

    Yeah, but can it be fixed? The only way I can think of (though I'm no modder) is to alter the code of the trees instead of the blocks, which probably isn't the greatest solution.
  5. rdemay91

    rdemay91 New Member

    I believe that they cant not be destroyed by any means ie explosions mining and such. however being replaced by leaves seems possible. I believe there is a config for a mod that escapes me atm that altered the tree code that could either replace blocks if they were to grow there or leave the blocks alone and have less leaves.
  6. San

    San New Member

    Trees are op

    Nerf trees 2015
    Wursti, PierceSG, shockwave95 and 3 others like this.
  7. Folanlron

    Folanlron New Member

    That option is in the config file for codechickencore/NEI.
  8. MacAisling

    MacAisling Popular Member

    Trees can also displace bedrock.
    Gato70, PierceSG and abculatter_2 like this.
  9. rdemay91

    rdemay91 New Member

    Thanks I go through configs a lot to make things to my liking and since 1.2.5 to 1.7.10 many many packs remade and custom its hard to remember all the configs especially when they add new features with every update and its forever changing

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