I'm running BukkitForge on my FTB Ultimate server.
Server specs:
Windows 7 x64 w/i3 Processor @2.13 GHz
5GB ram with 3GB allocated to the server
I've got a fair amount of plugins, including
-BKCommonLib
-ClearLag
-All Essentials Plugins
-iConomy
-LWC
-NCP
-SaveIt
-Towny
-VoxelSniper
-Worldedit
-WorldGuard
On with the problems:
1. There are some areas where I simply cannot enter. It teleports me back to the position behind the block in which I am trying to access/stand in. Occasionally, a "Blimeo moved wrongly!" error will appear in the console, but most of the time this is not the case.
2. It's a weird form of block lag. I place down a block in a position, destroy it, and then I place a new block. The block that was originally there automatically replaces the block that I am trying to place.
3. When I do /save-all, an error occurs that appears to be linked to BukkitForge and the command is not carried out. I am not sure if this is an incompatibility, but the developer of BukkitForge stated that every plugin except PEX should work fine with BukkitForge. I also tried backup plugins such as Backup. I suspect this problem may be linked to #2.
Server specs:
Windows 7 x64 w/i3 Processor @2.13 GHz
5GB ram with 3GB allocated to the server
I've got a fair amount of plugins, including
-BKCommonLib
-ClearLag
-All Essentials Plugins
-iConomy
-LWC
-NCP
-SaveIt
-Towny
-VoxelSniper
-Worldedit
-WorldGuard
On with the problems:
1. There are some areas where I simply cannot enter. It teleports me back to the position behind the block in which I am trying to access/stand in. Occasionally, a "Blimeo moved wrongly!" error will appear in the console, but most of the time this is not the case.
2. It's a weird form of block lag. I place down a block in a position, destroy it, and then I place a new block. The block that was originally there automatically replaces the block that I am trying to place.
3. When I do /save-all, an error occurs that appears to be linked to BukkitForge and the command is not carried out. I am not sure if this is an incompatibility, but the developer of BukkitForge stated that every plugin except PEX should work fine with BukkitForge. I also tried backup plugins such as Backup. I suspect this problem may be linked to #2.