using a Buildcraft pump on MFR liquids

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redgamemaster

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Jul 29, 2019
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Hi every one today I was playing Direwolf20's modpack v1.1.1 and I found that the pump from buildcraft couldn't pump the MFR sludge so i went and tested it in my test world and found that the IC2 pump could with buckets.

Is there any thing I can do to get the MFR liquids pumped in to the sludge boiler?
 
Pumps are only for sucking up liquids that are placed in the world. How are you getting the sludge placed in the world in the first place? Why not just skip that step and pipe the sludge directly to the boiler?
 
Sludge sometimes (rarely) generates in the world (Atleast, in my experience). Other than that, I know of no clear way to automatically suck the MFR liquids into a sludge boiler.
 
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I can concur with OP BC pumps do not recongnize MFR liquids. This might be by design?

TBH the pools are never really big enough to warrant the use of a pump. the pools are only a max of 15-20 buckets. Take a stack of cells with you and liquid transpose them in to your sludge boiler.

Edit: Disregard this while there is such thing as a sewage and sludge capsule you can't directly fill it either.
 
The buildcraft pump will not work with mod liquids. This will not be fixed until 1.6
 
I heard rumors that deleting the api in the buildcraft directory and restarting minecraft fixes this, but I haven't tested it myself, nor do I know what else that would do.
 
I heard rumors that deleting the api in the buildcraft directory and restarting minecraft fixes this, but I haven't tested it myself, nor do I know what else that would do.


That trick worked when a mod had an outdated buildcraft API in its folder. Unfortunately, that doesn't work with 1.5.2 though. The buildcraft code is not updated to handled mod liquids outside of buckets and pipes. From what I could tell, with all the liquid changes that were coming in 1.6, work on 1.5 was not completed for world liquids.
 
That trick worked when a mod had an outdated buildcraft API in its folder. Unfortunately, that doesn't work with 1.5.2 though. The buildcraft code is not updated to handled mod liquids outside of buckets and pipes. From what I could tell, with all the liquid changes that were coming in 1.6, work on 1.5 was not completed for world liquids.


Ah, okay. Thanks for the heads up before I actually did anything.