useful and much produce?

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Wekmor

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Jul 29, 2019
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A stack of unmanned watermills will create 0.64EU/t. To get a reasonable amount of EU you will need 3200 Water Mills (LV), 64000 Mills (MV) 51200 (HV).

3 x 3 x 3 = 27.
27 - 2 (mill and cable) = 25
25 x 0.01 eu/t = 0.25 eu/t
0.25 x 64 = 16 eu/t.

Or am I miscalculating something?
 

peterpanik

New Member
Jul 29, 2019
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If you are limited by space, the best thing to do will be to move the water mills closer to the centre cable in your towers. Each mill will generate less, but you'll fit more in and end up producing more EU. I'm not sure if you've fixed it since, but to clarify about the maximum output you want as many water blocks as possible touching water mills. Your images appear to show that your Batboxes are up one block and the extra distance made up by fibre cables. If you move your Batboxes down one block you won't need as much cable, and the pieces of fibre cable in between your tin cable and Batboxes can be replaced by more tin cable, which is cheaper. Keep the fibre cable on the output though.

And yes, water mills can share water blocks with other water mills, so you can overlap the 3x3x3 spaces around them just fine. In fact, you could remove the walls between your towers and move them so that there's only one block of water between them to save a bit more space. Otherwise it seems good to go, although you should note that the Batboxes in parallel (both outputs into the same line) will output at most 64EU/t and your MFE's in series (one outputting into the other) will be capped at 128EU/t, although by the time you find these numbers limiting it will probably be a good idea to look into more powerful generator options like reactors and steam turbines.

One last note is that tin cable will run 39 blocks before losses (losses on the 40th block), the same as fibre cable. The glass fibre cable allows you to accept power from energy storage and transformers, however, so after 39 blocks you can put the energy through an energy storage (or transformer block for anything LV or higher, if you use fibre cable) to reset the distance, but you can't use tin after the energy storage block.

Glad I could help :)

Nice to hear from you:)

I think i will test the whole Progress in Singleplayer and see what the results are.
I will screenshot this and will let you guys know about my tests:)
 

SatanicSanta

New Member
Jul 29, 2019
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3 x 3 x 3 = 27.
27 - 2 (mill and cable) = 25
25 x 0.01 eu/t = 0.25 eu/t
0.25 x 64 = 16 eu/t.

Or am I miscalculating something?

I just looked at the OP again, each of his watermills will generate 0.02EU/t.

I'm not sure why you are using 27 and 25 at all. I didn't read the rest of this post. But I am quite sure that you added multiplication somewhere that didn't need it. The maximum energy 1 watermill can make if unmanned is 0.05EU/t if you have a cable/machine/energy storage block. 64 of his watermills would make 1.28EU/t.[DOUBLEPOST=1375829064][/DOUBLEPOST]
Yaye, thats massive! The Ressources are not the biggest problem, i would say the space for all the Water Mills is critical^^

Even though I like crafting, I would probably get sick of making all of those generators pretty fast. I highly recommend using manned watermills. Manned watermills make 2EU/t per mill.
 

Wekmor

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Jul 29, 2019
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I just looked at the OP again, each of his watermills will generate 0.02EU/t.

I'm not sure why you are using 27 and 25 at all. I didn't read the rest of this post. But I am quite sure that you added multiplication somewhere that didn't need it. The maximum energy 1 watermill can make if unmanned is 0.05EU/t if you have a cable/machine/energy storage block. 64 of his watermills would make 1.28EU/t.
IIRC water mills produce 0.01 eu/t per water blocks surrounding them in a 3x3x3 area. Which makes 1 mill produce a max of 0.25 eu/t
(Ignorign what OP did)

I highly recommend using manned watermills. Manned watermills make 2EU/t per mill.

Manned water mills are gone in the 1.5.2 versions. (Can't automate the input of the water buckets)
 

SatanicSanta

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Jul 29, 2019
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IIRC water mills produce 0.01 eu/t per water blocks surrounding them in a 3x3x3 area. Which makes 1 mill produce a max of 0.25 eu/t
(Ignorign what OP did)



Manned water mills are gone in the 1.5.2 versions. (Can't automate the input of the water buckets)

1. No. The only thing that matters is the water touching it. Therefore the max it can create is 0.06EU/t.

2. Really? Why? That's stupid.
 

StaticPixel

New Member
Jul 29, 2019
28
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Which modpack are you using? I didn't seem to catch that.

If you have thermal expansion and Extra Utilities installed (optional) you can hook up an ender thermic pump (normal one will do fine) in the nether, going into a teaseract, where the lava feeds into magmatic engines for mj power, and any excess lava into geothermal generators for EU. I prefer a railcraft tank for the excess lava before it gets to the geothermal so there is no backlog.

The pump is also powered by a magmatic engine, where the lava feeds into the engine as well as feeding into the tesseract so that the engine keeps running. Just make sure to kick start the engine in the nether with a lava bucket. It's almost infinite and throughout a week or so with that power gen, I only had to move it once and had a full 7x7 railcraft tank filled with lava, that never went below 799,796 mb of lava before filling back up to 800k mb, even though 5 geothermal s were using the lava to power a mass fab and the rest of my ic2 machines.
 

SatanicSanta

New Member
Jul 29, 2019
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kinda..

btw I just tested it. 25 water sources gave my water mill 0.25 eu/t output. You're either wrong or my water mill is on drugs[DOUBLEPOST=1375831296][/DOUBLEPOST]

kinda..

btw I just tested it. 25 water sources gave my water mill 0.25 eu/t output. You're either wrong or my water mill is on drugs

Really? I was not aware. The way it works is its 0.01EU/t multiplied by the number of water blocks touching it.
Exactly, you had 25 water sources, so you got 0.25EU/t.
 

namiasdf

New Member
Jul 29, 2019
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If that's all watermills can produce, they're super shitty, space inefficient and materials expensive.

You are better off making solars.

edit: I could generate more EU running a bucket back and forward from the nether, through the portal to the overworld, and then into a single thermal generator and then repeating that. The six thousand or so hours you spend placing all those source blocks...

Man. At least make it 1 EU/t.
 
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Wekmor

New Member
Jul 29, 2019
939
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Or just make a early-game nuclear reactor.

This setup from the ic2 forums
  • Eu/tick: 60
  • Efficiency: 3
  • Overall Efficiency: 3
  • Cost: Iron 68, Copper 149, Tin 19, Gold 12
  • Running costs: 0 UU
  • Credits: Rick
Pretty easy for a good amount of eu