Until The End [Magic][Tech][1.7.10]

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xTordX

New Member
Jul 29, 2019
576
-6
1
This kitchen sink pack is made for weak computers but it also presents enough diversity to give everyone some fun. I don't expect many people to try it but i'd like some feedback.
I need some pack art too if anyone can help me with that :T

IMPORTANT
It seems that the launcher upload derped so i'll put the download link for the mods and configs here until i fix this: https://www.dropbox.com/sh/xp6wru7wtfcfptb/AAAmV1_kNjCqUkzmvOTmajRya?dl=0
Sorry for the unconvenience!


Expect many changes soon:
1.3.1 - Gambler's Update (PLANNED)
++Adds Magic Clovers with #rekt configs so it's EXTREMELY rare drop from grass
++Adds Iguana's Tweaks for TiC tools
--Removes Project Red (Why did i even have this in the pack? Oh, yes! Gemstones :p )
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1.2.1 - Pack Released
-Changed some configs:
*removed gravel ores
*balance changes to other mods
++Added Zan's minimap
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1.2.0 - The great simplification
--Removed MineChem and some other mods
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1.1.0 - The Thermal update
--Removed EnderIO
--Removed Ender Zoo
--Removed Progressive Automation
--Removed Pistronics
++Added Thermal Foundation
++Added Thermal Expansion
++Added MineFactory Reloaded
++Added Redstone Arsenal
++Added Nether Ores
++Added CoFH Core (duh)
------------------------------------------
1.0.0 - Testing Phase
 
Last edited:

xTordX

New Member
Jul 29, 2019
576
-6
1
Ok that's weird...
I'll put a dropbox download link. It should be fixed by next update which is soon enough.

Link added. That's why i need testers in my team <[ '-']>
 

cimyPt

New Member
Jul 29, 2019
127
0
0
Normally kitchen sink packs, are packs that have lots of mods put together with little to none interaction between them, in terms of balance and changed recipes
 

xTordX

New Member
Jul 29, 2019
576
-6
1
UPDATE NEWS
The kinda important update is being worked on. I seem to crash when making a world. I have to find a fix for this, some planned mods might get removed.