One part of running a server is Changing the Configs to your needs/wants, But know Changing the configs is not needed and is your choice
DEFAULT UNLEASHED 1.1.7 TE CONFIGS :
FRESHY GENERATED TE CONFIG :
Now, in Conclusion, Unleashed 1.1.7 Had Vanilla ore generation over-ride on, while also rasing the gen rates for all ores, While the default has Vanilla ore generation over-ride off, With the Default Vanilla generation.
Note that you can adjust the generation how ever you want!
Retrogen : should be enabled if config is changed to Generate ore in already generated chunks to acount for new config settings
And as you see you CAN retrogen all Vanilla ores
IMPORTANT: Those are not the full configs to so DO NOT copy and replace your whole config.
DEFAULT UNLEASHED 1.1.7 TE CONFIGS :
# This allows for vanilla ore generation to be REPLACED. Configure in the 'world.vanilla' section; vanilla defaults have been provided.
B:ReplaceVanillaGeneration=true
####################
# iron
#===================
# <UNIFORM> Generation settings for Iron; Defaults: ClusterSize = 12, NumClusters = 20, MinY = 0, MaxY = 64
####################
iron {
I:ClusterSize=12
I:MaxY=64
I:MinY=0
I:NumClusters=20
B:RetroGen=false
}
####################
# gold
#===================
# <UNIFORM> Generation settings for Gold; Defaults: ClusterSize = 12, NumClusters = 3, MinY = 0, MaxY = 32
####################
gold {
I:ClusterSize=12
I:MaxY=32
I:MinY=0
I:NumClusters=3
B:RetroGen=false
}
####################
# redstone
#===================
# <UNIFORM> Generation settings for Redstone; Defaults: ClusterSize = 8, NumClusters = 8, MinY = 5, MaxY = 20
####################
redstone {
I:ClusterSize=8
I:MaxY=20
I:MinY=5
I:NumClusters=8
B:RetroGen=false
}
####################
# diamond
#===================
# <UNIFORM> Generation settings for Diamond; Defaults: ClusterSize = 10, NumClusters = 1, MinY = 5, MaxY = 20
####################
diamond {
I:ClusterSize=10
I:MaxY=20
I:MinY=5
I:NumClusters=1
B:RetroGen=false
FRESHY GENERATED TE CONFIG :
# This allows for vanilla ore generation to be REPLACED. Configure in the 'world.vanilla' section; vanilla defaults have been provided.
B:ReplaceVanillaGeneration=false
####################
# iron
#===================
# <UNIFORM> Generation settings for Iron; Defaults: ClusterSize = 8, NumClusters = 20, MinY = 0, MaxY = 64
####################
iron {
I:ClusterSize=8
I:MaxY=64
I:MinY=0
I:NumClusters=20
B:RetroGen=false
}
####################
# gold
#===================
# <UNIFORM> Generation settings for Gold; Defaults: ClusterSize = 8, NumClusters = 2, MinY = 0, MaxY = 32
####################
gold {
I:ClusterSize=8
I:MaxY=32
I:MinY=0
I:NumClusters=2
B:RetroGen=false
}
####################
# redstone
#===================
# <UNIFORM> Generation settings for Redstone; Defaults: ClusterSize = 7, NumClusters = 8, MinY = 0, MaxY = 16
####################
redstone {
I:ClusterSize=7
I:MaxY=16
I:MinY=0
I:NumClusters=8
B:RetroGen=false
}
####################
# diamond
#===================
# <UNIFORM> Generation settings for Diamond; Defaults: ClusterSize = 7, NumClusters = 1, MinY = 0, MaxY = 16
####################
diamond {
I:ClusterSize=7
I:MaxY=16
I:MinY=0
I:NumClusters=1
B:RetroGen=false
}
Now, in Conclusion, Unleashed 1.1.7 Had Vanilla ore generation over-ride on, while also rasing the gen rates for all ores, While the default has Vanilla ore generation over-ride off, With the Default Vanilla generation.
Note that you can adjust the generation how ever you want!
Retrogen : should be enabled if config is changed to Generate ore in already generated chunks to acount for new config settings
And as you see you CAN retrogen all Vanilla ores
IMPORTANT: Those are not the full configs to so DO NOT copy and replace your whole config.
Last edited: