Turtle Mining Issue

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Vincint2002

New Member
Jul 29, 2019
12
0
1
I just recently setup Direwolf20's Turtle Mining Well system using the most current Direwolf20 pack. Everything works as it should except one thing. When the program ends, all of the Miner Turtles pick up their Ender Chests and Redstone Energy Conduits with no problems.

When the Engineering Turtle tries to grab its Redstone Energy Conduit, the Crescent Hammer it is equipped with does the click motion, but the Conduit stays where it is, and the Turtle does not obtain it, it has no problem getting the Tesseract.

Does anyone know why the Engineering Turtle can't get the Redstone Energy Conduit?

I tired setting B:CC.TurtlesCanBreakBlocks=false in the ThermalExpansion config to true, but that causes the Engineering Turtle to completely destroy the Condut.

I am using this setup by Direwolf20: youtube.com/watch?v=uXhBzaaEtAs
 

Vincint2002

New Member
Jul 29, 2019
12
0
1
Well, I came up with an alternate method of making it all work. I removed the Redstone Energy Conduit from the Engineering Turtles inventory, leaving only the Tesseract in the first slot. Then I placed the Engineering Turtle on the same level that the Miner Turtles are on.

I modified this section of the mainProg:

function place()
turtle.select(1)
turtle.place()
turtle.down()
turtle.select(2)
turtle.place()
turtle.attack()
end

function remove()
turtle.select(2)
turtle.dig()
turtle.up()
turtle.select(1)
turtle.dig()
end

so that it reads like this:

function place()
turtle.select(1)
turtle.place()
turtle.attack()
end

function remove()
turtle.select(1)
turtle.dig()
end

So, with this change, the Engineer starts on the same level as the other Turtles. When the program runs, the Engineer immediately places the Tesseract, and the Miners place their conduits. Then the Miners move down one level and place the Mining Wells and Ender Chests. When the program ends, the Miners pickup the Mining Wells and Ender chests, move up one level, grab the Conduits, then move forward once while the Engineer grabs the Tesseract and moves forward once.

With this change, the Engineer no longer has to move up or down to get the Conduit, it constantly stays on the same level.
 
Last edited:

Grydian2

New Member
Jul 29, 2019
625
0
1
GB
meettomy.site
Sorry to necro this but I had to mention you also need to change how the fuelBoss refuels the engineering turtle. The fuelBoss turtle's miner program just needs to be edited so that the fuelBoss doesnt go up then down because now everything is inline with each other. Besides that this was a huge help getting it up and running.
 

Vincint2002

New Member
Jul 29, 2019
12
0
1
Thanks for the tip. I didn't even think to check that, I typically manually "refuel all" every turtle with a stack of Coke Coal, so fuel wasn't an issue when I was testing.
 

Grydian2

New Member
Jul 29, 2019
625
0
1
GB
meettomy.site
Are you having trouble where a conduit or mining well will get dropped? I keep finding one of my turtles wont have one or the other in their inventory and when i fly down to bedrock its there. Its happening like every 20-30 iterations. Now I have 9 turtles with wells... I know I am going crazy and they do cross a chunk boundary. could that be the issue? Its a different turtle each time though so I am just not sure whats causing it. The mining system was never perfect even in 1.5.x but it didnt fail this often... Just wondering if I am the only one having a hard time getting it to work as consistently as it used to.
 

Sciencesold

New Member
Jul 29, 2019
6
0
0
I'm having the same issue, but the engineering turtle doesn't pick up either the tesseract or the conduit. and whenever I type in "turtle.attack()" in to lua, with the Tesseract or conduit infront, it returns false.