My base is in a convergence of 3 Slime Chunks and I'm wondering why any of the levels I've already dug hasn't spawned any slimes yet. I'm running the latest Infinity Pack and could really use some help here.
If you press f3 It says swamp biome right?My base is in a convergence of 3 Slime Chunks and I'm wondering why any of the levels I've already dug hasn't spawned any slimes yet. I'm running the latest Infinity Pack and could really use some help here.
How far down did you mine?Not in Swamp Biome, in Extreme Hills. The Slime Finder site says I'm in an area with 3 Slime Chunks.
How do i find a slime chunk?How far down did you mine?
@trinityamc, swamp notes are ANOTHER way to find slimes, but slime chunks are also valid.
maybe this will help?I'm down at Level 18 and nothing. I made floors that are 3 blocks high and I would at least have seem some slimes. I started from Level 108.
This is where I'm located. The Red Dot is my position and the Green Squares are Slime Chunks.
I used this site to find the Slime Chunks: http://chunkbase.com/apps/slime-finder
I also spawned in a Slimalyzer and I was in Slime Chunks.
Question: how do I find out Light Levels. The wiki says they generate in any Light Level in Slime Chunks.
And if there is a magnum torch somewhere then that might be the reason
They don't? I didn't knew that, I guess you are never too old to learn thingsMagnum Torches don't stop slimes, an entire section of my base get's infested with the fecking things whenever I do a project there. Made all the worse that the entire area where mobs could spawn around me is covered by magnum torches so only slimes can spawn.
Can you post a picture, maybe the blocks prevent mobspawns and you just didn't know it.
And if there is a magnum torch somewhere then that might be the reason
Slimes spawn in the Overworld in specific chunks below layer 40 regardless of light levels. They can also spawn in swamp biomes between layers 50-70 in light levels of 7 or less.
Slimes will not spawn within 24 blocks (spherical) of any player, and will despawn over time if no player is within 32 blocks and instantly if no player is within 128 blocks.
Slimes require two vertical non-opaque blocks[Verify] (e.g., air, signs, torches) to spawn in, with an opaque block underneath. The space they spawn in must also be clear of solid obstructions and liquids.[Verify] Big slimes require a 3×2½×3 space to spawn, small slimes require a 3×2×3 space, and tiny slimes require a 1×2×1 space (or 1×1×1 if the upper block is not opaque).[1]
Slime size is affected by regional difficulty: chances range from 33% for each size at low difficulty to 16% tiny, 33% small, and 50% big with higher difficulty.
Swamps
In swamps, slimes may spawn at night between the heights of 50 and 70 provided the light level is 7 or less. They spawn most often on a full moon, and never on a new moon.
More precisely, the game checks if the light level is equal to or less than a random integer (from 0 to 7), then if the fraction of the moon which is bright is greater than a random number (from 0 to 1). If these conditions are met and the altitude is acceptable, there is a 50% chance of spawning a slime.
"Slime chunks"
Slimes spawn throughout the world (except mushroom islands) below layer 40 regardless of light level, but only in certain chunks, 1 in 10 of all chunks. These "slime chunks" are determined pseudo-randomly by combining their chunk coordinates with the seed of the world:
Random rnd = new Random(seed +
(long) (xPosition * xPosition * 0x4c1906) +
(long) (xPosition * 0x5ac0db) +
(long) (zPosition * zPosition) * 0x4307a7L +
(long) (zPosition * 0x5f24f) ^ 0x3ad8025f);
return rnd.nextInt(10) == 0;
That is, using the chunk coordinates to help generate a seed, a random number between 0 and 9 will be generated, and if that number is 0, the chunk will be able to spawn slimes. To convert world coordinates to chunk coordinates, divide by 16 and round down.