Transportation Options?

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TomT

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Jul 29, 2019
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Just wanted to see what folks are doing for world transportation. A mod that allows for warps? Mystcraft portals? Portal guns? Transporter hubs? Some other fancy solution? Share your setup, pics are good! :)
 

Whovian

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Jul 29, 2019
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Yep, portal guns, Mystcraft, and Teleporters work. Though I feel like minecarts are severely underused in FTB.
 

Guswut

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Jul 29, 2019
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Though I feel like minecarts are severely underused in FTB.

I'd say they're overused, if anything, as the only time anyone makes a decent MineCart system is when they are either too early off to afford one of the better transportation systems, or they want something "different". MineCarts are inferior to the majority of other transportation systems because they are not instant.

On the server I play on, we just installed Dimensional Doors to give it a shot. We've got a small nether linking book nexus set up as well.
 

Chocorate

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Jul 29, 2019
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I've tried to do Mystcraft time and time again, but I can't stand that it doesn't just organize all ages and everything in one book that doesn't drop on the floor.

I usually make canals and use RP2 to pump in water for them.
 
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Whovian

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MineCarts are inferior to the majority of other transportation systems because they are not instant.

Yep, precisely why I feel they should be used more! That is, they're dated. Thus someone ought to come up with something extremely clever to do with them.
 

Guswut

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Jul 29, 2019
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Yep, precisely why I feel they should be used more! That is, they're dated. Thus someone ought to come up with something extremely clever to do with them.

They are inefficient (although Chocorate's [I'm assuming at least] boat transportation system would give them a run for their money in that regard) and, as such, no where near the best choice, so it really is only going to be people that want something that is "different". I don't think it can be fixed, either, although possibly mixed with MystCraft, and maybe ComputerCraft so you type in where you want to go and a minecart takes you there.

Of course, you could always just walk, right? Heh heh.
 

Chocorate

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Jul 29, 2019
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They are inefficient (although Chocorate's [I'm assuming at least] boat transportation system would give them a run for their money in that regard) and, as such, no where near the best choice, so it really is only going to be people that want something that is "different". I don't think it can be fixed, either, although possibly mixed with MystCraft, and maybe ComputerCraft so you type in where you want to go and a minecart takes you there.

Of course, you could always just walk, right? Heh heh.
It was much more of an aesthetic choice and it gave me something to do. I normally hate building things (I play on peaceful so all I ever make for a house or area is a couple of wood planks on the ground) that I don't use, and canals seemed to have a function. It really isn't that great seeing as how I can't transport anything on boats (Traincraft, please make yourself useful, now's your chance)
 

crazy_fab

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Jul 29, 2019
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Steam boat would be epic. Another underused option that I like to use is IC² teleporter they are the only option you can really expand for instant transport on mindcrack.
Obviously they are one of the most expensive too.
 

ahwtx

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Jul 29, 2019
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i love your canal idea, chocorate. i can almost picture building a small city akin to venice, with nothing but canals. no roads at all.

you'd have squid coming out your ears, though. ;)
 

Chocorate

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Jul 29, 2019
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i love your canal idea, chocorate. i can almost picture building a small city akin to venice, with nothing but canals. no roads at all.

you'd have squid coming out your ears, though. ;)
Nah, on my last world (my first and last finished canal) I had pigs and chickens floating around because they'd walk in and the current would carry them around.

One thing about currents though: When using half slabs to dock your boat (similar to the old school vanilla docks) and putting the half slabs on the second level so that the water kind of sits around it, be careful. It seems to be a bit buggy and has killed me many times just for maneuvering my boat onto the slab from the water. Apparently "mouuse hit the ground too hard" equates to moving my boat onto a freaking sidewalk. Still trying to think of a dock that doesn't kill me.
 

Slidingmike

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Jul 29, 2019
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Minecarts pushed by furnace carts, to powered rails, to train craft, to high speed rails. I'm not into the whole portal deal, doesn't seem real to me
 
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slay_mithos

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Jul 29, 2019
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Well, at least railcraft adds a bit to rails.

If you plan right, you can travel quite fast, at a decent cost.

Sure, when you can afford teleporters without troubles, or when you have enough portals (portal spawner, or crystals ones), it becomes less efficient, but it's still cooler.
 

Slidingmike

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Jul 29, 2019
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Well, at least railcraft adds a bit to rails.

If you plan right, you can travel quite fast, at a decent cost.

Sure, when you can afford teleporters without troubles, or when you have enough portals (portal spawner, or crystals ones), it becomes less efficient, but it's still cooler.

If you mean cooler the same as practical, then I agree. Teleporters are the only other option I like to use.
 

vScourge

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Jul 29, 2019
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I used to play with friends on a Tekkit server, where we pretty quickly had teleporters going everywhere and never touched Railcraft. I felt like we'd missed some fun stuff. This time we're disabling all teleport tech (including portal guns, tesseracts and other "magic" item/liquid/energy transport) and sticking to conventional transportation. Mystcraft is still enabled but we're disabling portals and pre-creating linking books to a central return spot, so we don't have ad-hoc portal hubs everywhere. They're pretty excited to get back to basics, so to speak.
 

Peter_Gunnn

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Jul 29, 2019
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imo, instant transportation is another area where mods have reduced the game to nothingness. you don't mine, you don't farm, you don't fight (a worthy opponent, at least) and you don't even walk/boat/fly/train any more.
 
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Slidingmike

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Jul 29, 2019
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imo, instant transportation is another area where mods have reduced the game to nothingness. you don't mine, you don't farm, you don't fight (a worthy opponent, at least) and you don't even walk/boat/fly/train any more.

I have to agree here, seems like most mods are used to make the game easier, rather than intended.
 

Slidingmike

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Jul 29, 2019
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I used to play with friends on a Tekkit server, where we pretty quickly had teleporters going everywhere and never touched Railcraft. I felt like we'd missed some fun stuff. This time we're disabling all teleport tech (including portal guns, tesseracts and other "magic" item/liquid/energy transport) and sticking to conventional transportation. Mystcraft is still enabled but we're disabling portals and pre-creating linking books to a central return spot, so we don't have ad-hoc portal hubs everywhere. They're pretty excited to get back to basics, so to speak.

The only disagreement I would have would be ender chests. I normally use the mod as a backpack. Yeah, they are backpacks and canvas bags, but to quickly utilize a dump chest or a chest for tools, the mod is pretty cool.
 

RedBoss

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Jul 29, 2019
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I have to agree here, seems like most mods are used to make the game easier, rather than intended.
"easy" is relative. you still have to gather resources and if you want any automation you'l have to gather resources and configure the mods properly. only if you understand it of course. This game is about creativity. Golem farms make iron from nothing after some work. would you say they make vanilla too easy? People skip hundreds of overworld blocks in vanilla by nether portal hopping. does that make the game too easy? people even take wheat, books, carrots, potatoes and sometime if they're luck DIAMONDS from villages and temples and dungeons instead of tedious hours mining and harvesting. is THAT too easy? lol.

if anything vanilla is turning into the mods. enderchests are a mod creation. hopper systems & comparators are knocking at redpower's door.

personally I REALLY like the boat mod idea. boats get over looked a lot. giving people reasons to build canals and creative water flow systems would be awesome