Why is a diamond fountain cool? Really think about it, it's a bland textured blue block, less interesting aesthetically than most other blocks in the game. Other than wanting a smooth textured light blue block, why would anyone build stuff with it?
Because it is rare. And that's it. Look at the guy with the diamond fountain. "Why did I build it? Because i can"
But this is my entire point. This idea that there is value in any object besides what can be built with it is what I hope goes away. Bits stored in a file representing a chest or fountain is meaningless.
The only value from ANYTHING built in Minecraft is the value you derive from building it. Did you have fun doing it? If not, then it was a waste of your time.
Minecraft is more than a building game like people say. It's a resource gathering game and a survival game. Creative mode is *specifically* a building game mode only. Survival is about gathering resources. So the reason people are worried about making resources easy to gather is that it then takes away the pride in building something.
So I have this LP series and it uses v1 of the oregen for RR. Lots of ores. Too much, we all agreed. Like lolmany. You can see it in recent episodes. My mining system still took me hours of care, included multiple false starts, and even now needs some tiny improvements. It is unique, distinct, and may be the first of its kind built (for what it's worth). It was built in an environment of lolresources, but most people would not agree that resources were ever the gating factor.
Why did I do it? Because quarries are boring and I demand novelty. I did it because I could.
And that's the key to realize with modded minecraft. In Vanilla, resources usually
are the gating factor. In modded minecraft, it's more about your cleverness and knowledge of all the mods. You can be very strong from Day 1 if that is the game you want to play. You can have hours of amazing exploration with great rewards if that is the game you want to play.
None of that is changed by having a 33% increase to spawn diamonds and the emerald biome limitation lifted.
If it didn't matter, then why not just double or triple ore generation rates like Technic's big dig pack does? Diamonds right on the side of cliff faces, you cant mine 10 blocks forward without hitting some kind of ore or gem.
Slippery slope arguments aside, the goal is to make oregen that is dense enough for hand miners, but light enough that autominers will be rewarded. Resonant Rise also sharply layers its ores to encourage people to build custom horisontal mining solutions to maximize specific yield. We punish quarries and reward RC, SC2, thaumcraft, Ars, and ME+MFFS worm miners.
These same people say we can all play the game how we want. For some people it does matter, which is why people post screenshots of how many resources they have.
If all you are doing is collecting resources to put in a jar, then I cannot fathom your mindset. Fortunately, I do not have to. But I am not going to cater or pretend I understand your mindset. I am
always struggling for resources to keep up with my build ideas. I adjust the scope of my operations to the resources at hand, from the humble portable crafting table all the way up to the ME Autocrafter.
50 diamonds per quarry... this is like Technic's Big Dig pack, and believe me it gets old really fast. I am actaully finding more diamonds mining by hand in DW20 than I did when i started playing and played Big Dig. One of the reasons we moved to ftb was to find packs that had slower game progression.
You do realize even DW20 1.4.7 had elevated diamond spawn rates...?
Diamonds can easily stay close to vanilla rates. Yes these mods require more diamonds than vanilla does, but they also offer ways to bring in resources much more quickly too.
Actually diamonds are funny to give out in bulk because they're mostly useless. Almost no mod requires them in bulk. Usually iron, copper, ender pearls and blaze rods are my limiting factors. The other day shooting my episode, people watched me use 160 iron in 24 minutes. I think I used 3 diamonds.
The funniest part of your complaint: Diamonds are actually pretty easy to get in huge bulk even in vanilla once you get access to fortune and silk touch. Given how exceptionally common those effects are in modern modded minecraft, I really do wonder what kind of game you're playing where you think they're rare.