So, I've been tinkering abit, and I'm trying to decide on how I should make my next pickaxe. By this point I have access to Cobalt, Ardite and therefore also Manyullyn. I'm thinking something along the lines of:
Cobalt Head, paper binding, many rod (Cobalt for speed and more importantly, Reinforced II)
Many Head, paper binding, many rod (for maximum durability)
or even:
Cobalt Head, paper binding, ardite rod (for speed, Reinforced AND Stonebound II)
Anyway, I'm intending to stick one or two moss balls on there to keep it going indefinitely, but I'm curious about the mechanics of the moss modifier, as I'm not sure of exactly how it works.
Some questions about it:
Does the "main" material determine the recharge rate?
Does the "base durability" (eg. that of the complete tool before modifiers) determine the recharge rate?
Does the full durability determine the recharge rate (and if so, does it matter in which order the moss is placed relative to emeralds etc?)?
Or is it just a flat rate of recharging, and is not based on what kind of tool it is, at all?
I'm kinda hoping it's percentage based, since that would encourage using high-durability parts on an auto-repairing tool, instead of more or less completely removing the durability aspect of such tools.
I've been trying to test it out for myself, but I've come up with few, unconclusive results.
(Please note, I'm not looking for input on how to make the best pickaxe, just the actual mechanics of the auto-repairing moss modifier)
Cheers, Jerx99
Cobalt Head, paper binding, many rod (Cobalt for speed and more importantly, Reinforced II)
Many Head, paper binding, many rod (for maximum durability)
or even:
Cobalt Head, paper binding, ardite rod (for speed, Reinforced AND Stonebound II)
Anyway, I'm intending to stick one or two moss balls on there to keep it going indefinitely, but I'm curious about the mechanics of the moss modifier, as I'm not sure of exactly how it works.
Some questions about it:
Does the "main" material determine the recharge rate?
Does the "base durability" (eg. that of the complete tool before modifiers) determine the recharge rate?
Does the full durability determine the recharge rate (and if so, does it matter in which order the moss is placed relative to emeralds etc?)?
Or is it just a flat rate of recharging, and is not based on what kind of tool it is, at all?
I'm kinda hoping it's percentage based, since that would encourage using high-durability parts on an auto-repairing tool, instead of more or less completely removing the durability aspect of such tools.
I've been trying to test it out for myself, but I've come up with few, unconclusive results.
(Please note, I'm not looking for input on how to make the best pickaxe, just the actual mechanics of the auto-repairing moss modifier)
Cheers, Jerx99