This is starting to get boring... Problem with magnum torch (?)

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diehard586

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Jul 29, 2019
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Yeah, it's me again, you're not crazy.... I'm having a lil problem in my world.. I've placed a magnum torch next to my base to keep it safe from mobs... So i build 3 mob farms next to it, one for blaze using draconic evolution spawners with draconic evolution grinder, another with vanilla witch spawners and MFR grinder and the other one a mob trap with drawbridge and cursed earth to turn it on of off... Next to my base, there's a NPC village, and i don't know why but zombies keeps spawning, which is strange, cuz only zombies spawns, no creepers or skeletons... can someone help me?

PS: i have an Eeire biome area next to me too, but i destroyed the obsidian tiles and took the wisp spawner with a dolly...

Here's a pic

L2Vi2Fp.jpg
 

Henry Link

Forum Addict
Dec 23, 2012
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The magnum tourch is only a 64 block radius. So zombies are probably spawning outside of that range and are attracted to the villagers and wander into that range. Might be best to make a 2nd tourch and place it just the other side of the village.
 
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diehard586

New Member
Jul 29, 2019
76
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The magnum tourch is only a 64 block radius. So zombies are probably spawning outside of that range and are attracted to the villagers and wander into that range. Might be best to make a 2nd tourch and place it just the other side of the village.

i'm about to do that...
 

diehard586

New Member
Jul 29, 2019
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The village has enough villagers and/or doors that it creates Zombie Sieges(which spawn even if the village is lit up)
uhh, i destroyed the entire village and left only one house full of villagers... maybe that is the problem?
 

Henry Link

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Dec 23, 2012
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USA - East Coast
I don't think it is a zombie siege then. Reading up on indicates you must have a certain size village (counted by the number of doors and villagers). Since you knocked down most of it I don't think that is the issue.