So we recently noticed some rather substantial drops in TPS and after some poking around with Opis I noticed that Thermal Expansion Grid Tick Handler is using 20-30 thousand U/s which is somewhat more than the rest of the servers other processes combined. The server is currently seriously laggy when more than a couple of players join, with block delays of up to 3 seconds, clearly a problem.
After checking around online I came across both this recent thread: http://forum.feed-the-beast.com/threads/thermal-expansion-70-000-u-s-cause-tps-drop-help.44675/
and Phyrax's ticket: https://github.com/MinecraftPortCentral/MCPC-Plus/issues/1010
I've both updated the current pack we're using (Direwolf20's) to the latest build and I've updated MCPC+ to version 262. Unlike Phyrax this hasn't solved the issue, and the tick handling process still sits around 12k u/s after a server restart:
https://www.dropbox.com/s/1n5ungieknqey76/Screenshot 2014-05-25 16.50.45.png
I've read through Phyrax's thread and I've seen it suggested that a solution might be to remove all ducts from the world, we haven't carried that out yet in the hope we won't have to. I've disabled Logistics TE support. Any other solutions would be welcome, and I just wanted to make this thread so that people are aware this bug hasn't been fixed for quite a few of us.
Current modpack: FTB Direwolf20 (build 23)
Server: 16GB Ram, 8GB allocated to MC
I5 CPU 3.3GHz
Edit: We've tried removing MCPC+ and the issue persists.
After checking around online I came across both this recent thread: http://forum.feed-the-beast.com/threads/thermal-expansion-70-000-u-s-cause-tps-drop-help.44675/
and Phyrax's ticket: https://github.com/MinecraftPortCentral/MCPC-Plus/issues/1010
I've both updated the current pack we're using (Direwolf20's) to the latest build and I've updated MCPC+ to version 262. Unlike Phyrax this hasn't solved the issue, and the tick handling process still sits around 12k u/s after a server restart:
https://www.dropbox.com/s/1n5ungieknqey76/Screenshot 2014-05-25 16.50.45.png
I've read through Phyrax's thread and I've seen it suggested that a solution might be to remove all ducts from the world, we haven't carried that out yet in the hope we won't have to. I've disabled Logistics TE support. Any other solutions would be welcome, and I just wanted to make this thread so that people are aware this bug hasn't been fixed for quite a few of us.
Current modpack: FTB Direwolf20 (build 23)
Server: 16GB Ram, 8GB allocated to MC
I5 CPU 3.3GHz
Edit: We've tried removing MCPC+ and the issue persists.
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