in the packs config folder under cofh\core\client.cfg under render
Code:
Render {
# If TRUE, Color Blind Textures will be enabled in CoFH Mods, where applicable. [default: false]
B:EnableColorBlindTextures=false
just set it to true
Thank you - that's great!
The gear-tab flyout boxes now show dots like the sides of a dice (die?) - is there any guide to what the different dot layouts mean?
Also, the main GUI slots still have a coloured border - i.e., as before, no dots. I found one article which shows corresponding dot patterns on GUI slots as well as on the flyout tab (my GUI slots do not show that), and another showing dot patterns 1, 2, 3, 5 and 6 - i.e., incomplete, missing the 4 dot pattern. Eight patterns are needed to correspond to blue, green, purple, red, yellow, orange, colourless, and not-configured.
I see there are two other items under "Render". I'm hesitant to try changing them for fear of really messing things up - I'd be grateful for any guidance, please.