Hey everyone!
Have you played around with the new modular force field system version 3? The direwolf 20 pack I am currently playing with still has both versions enabled, and I experimented with both.
The new version is really pretty and the anti-player features are great. However, it doesn't seem to be a "forcefield" anymore, and more of an improved defense station. I tried to make a defensive perimeter with a forcefield, but it doesn't protect the blocks inside the forcefield anymore. An explosion will destroy anything, whereas the old forcefield would offer some protection from explosions.
That kinda makes the "new" force fields not suited for what used to be their main task: Reactor protection. For me, this makes the entire forcefield system pointless. What about you?
Have you played around with the new modular force field system version 3? The direwolf 20 pack I am currently playing with still has both versions enabled, and I experimented with both.
The new version is really pretty and the anti-player features are great. However, it doesn't seem to be a "forcefield" anymore, and more of an improved defense station. I tried to make a defensive perimeter with a forcefield, but it doesn't protect the blocks inside the forcefield anymore. An explosion will destroy anything, whereas the old forcefield would offer some protection from explosions.
That kinda makes the "new" force fields not suited for what used to be their main task: Reactor protection. For me, this makes the entire forcefield system pointless. What about you?