The Death Piston (RP2 Mining Device, WIP)

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Zafum

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Jul 29, 2019
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What if it was possible to mine blocks like a quarry could, but at 142.5 blocks a second?

Closed Piston:
8bvczzz.jpg

Open Piston:
KjxhPmx.jpg

Using almost solely RP2 content, this thing is completely transportable, ocean proof, self-sustainable, and lots of other stuff. It extends one layer every two seconds. The final feature I'll add on top will be the control deck, where you can wirelessly control all features of the ship. Once I add that, and a separate storage facility for the mined stuff to teleport to, I'll upload the map.

Here's a list of features:
Power
• Bluletric Solar Energy
• Scattered Energy Storage
Storage
• Sorting System
• Ore/Goody Ender Chest Teleportation
• Bulk Material Ender Chest Teleportation
• Overflow Chests
Piston Head
• 15 x 15 (285 blocks) in Size
• Internal Neck, Self-Built
• 2-Way Stationary Engine
• Auto-Locks
• Outer Quintuple Timers
• Waterproof, Redstone Guards
Control
• Completely Wireless Control Deck
• Light Fixtures for "On" States
• Single "On/Off" Key (Remote) for Entire Ship
• Empty Overflow Chests Switch
Layout
• 1 Control Deck w/ Inward Facing Controls
• 7 Layers of Machinery
• Portal Access
Engine
• 6-Directional Inchworm Drive
• Chunkloader
gD5d527.png


Just imagine one of those quickly descending onto your base...

This is actually Version 5 of The Death Piston. Version 4 was the first completely operational one, but that got lost when its server got shut down.


What do you think so far?
 

Bibble

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Jul 29, 2019
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Could you explain in depth what this does? It looks amazing.
Looks to be a standard frame quarry, on a deployer-block-breaker frame arm.

Noe entirely sure of the point of the extra breakers on the rim. Can't see that they would get a lot more use than just moving the quarry to the next slot.
 

Lambert2191

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Jul 29, 2019
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Aren't those things on the side deployers to fill water / lava holes?
nope, looks like BlockBreakers in the pics shown.

Tbh, this thing would be impressive, if it were made in SSP. But it's obvious that it wasn't (look at your hotbar) so yeah, not all that impressed.
 

Edrosty

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Jul 29, 2019
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I also think that he should post a youtube tutorial, block by block of how to make this.
This looks like it could potentially be faster than a quarry. I've got resources coming out my butt with tons of UU matter generation, so making it isn't improbable.
 
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Hydra

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Jul 29, 2019
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Most frame bores are faster than a quarry. Their speed is simply the amount of blockbreakers / seconds per layer in blocks per second. Since his machine eats 285 blocks per 2 seconds or so this means he mines 142.5 blocks per second. No quarry is going to come close to that.

And since it's made in creative mode I'm not too impressed either.
 

Syrinori

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Jul 29, 2019
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For anyone thinking of building something like this, I'd seriously recommend just building a tunnel bore instead, slightly more tedious cause you have to dig out the area to build it, but since it only needs to go one direction it is far easier to learn and build. (It took me probably an hour to build my first, which was I think 16x16.)

That and truth be told, tunnel bores dont wreck your landscape and require complex wiring or code to automate.
 
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Bibble

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Jul 29, 2019
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For anyone thinking of building something like this, I'd seriously recommend just building a tunnel bore instead, slightly more tedious cause you have to dig out the area to build it, but since it only needs to go one direction it is far easier to learn and build. (It took me probably an hour to build my first, which was I think 16x16.)

That and truth be told, tunnel bores dont wreck your landscape and require complex wiring or code to automate.
To an extent, I agree, but with the ore distribution varying by layer, a quarry gets a much better distribution of the outputs.
 

Syrinori

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Jul 29, 2019
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To an extent, I agree, but with the ore distribution varying by layer, a quarry gets a much better distribution of the outputs.
I wont deny that the ore distrubution makes it slightly more complex, but given that it goes infinitely, you wouldn't lose too much just making it really tall instead of really wide. That or make two of them given how easy they are. (Two frame motors, a bat box, a couple enderchests, some wire, panels, covers, frames, tubes, and block breakers in a fairly simple setup)
 

Bibble

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Jul 29, 2019
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I wont deny that the ore distrubution makes it slightly more complex, but given that it goes infinitely, you wouldn't lose too much just making it really tall instead of really wide. That or make two of them given how easy they are. (Two frame motors, a bat box, a couple enderchests, some wire, panels, covers, frames, tubes, and block breakers in a fairly simple setup)
I will admit that I've been tempted to try and make a 64x64 frame quarry at some point (or even a tunnel bore), just to be able to get the same amount from it as you'd usually get from a BC quarry layer.
 

Bibble

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Jul 29, 2019
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Isn't a Tunnel Bore from Traincraft/Railcraft?
The device is, but it's also the name given to devices which are similar to the one pictured, the main difference being that the block-breakers are on a side, rather than the bottom, and there is an inchworm drive to move it (basically one frame motor to move the construction, and a second to move that one back into place).

The principle is that, with the right logic/timing, it can just continue indefinitely in a single direction gathering resources. As opposed to the quarry versions, which would be lowered from the surface to bedrock, retracted, then they would need to be moved themselves.

Each option has it's advantages. The quarry can be solar powered directly, which the bore usually needs an enderchest-fliter-retriever charging system in place.
 

Vauthil

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Jul 29, 2019
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To an extent, I agree, but with the ore distribution varying by layer, a quarry gets a much better distribution of the outputs.
Which is when you make... the Chasm Bore. =)

2013-02-25_04.37.55.png


Note: Yes, I had to update the RP2 config to actually handle a frame contraption that big. Totally. Worth. It.
 
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Bibble

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Jul 29, 2019
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...That is amazing.
Total overkill, but amazing.

Well done.
To an extent. The scale is quite impressive, but, beyond the drive and transfer system, it is pretty much just a case of adding more breakers.

I want to try and make a bore with deployers lining it, as the first destination for cobble, just to line the walls and prevent issues with water and lava (won't fix gravel, but no one likes gravel anyway).
 

Vauthil

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Jul 29, 2019
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Yeah, it's just a matter of more time spent at the Project Tables. I'd actually made all the breakers/tubing for a project like the one the OP was showing, but the person who was going to build it has been busy and I'm far too impatient to sit down making another 4x4 omnidirection drive and attaching the gizmos (not my forte, I haven't done much with frames and this is actually my first actually deployed inchworm, even). I also like the control being as simple as flipping a switch on a sequencer set, because in a twist of irony despite being the server admin I'm the only person on the server without a degree in CS, so FORTH programming and such just aren't for me (Off in another direction from the Chasm Bore we have the Turtle Hive... we're actually working towards making that Von Neumann but other projects have taken precedence, likes BEES! and SORTING!).
 

Zafum

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Jul 29, 2019
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Could you explain in depth what this does? It looks amazing.

You know those frame airships from redpower (ex.)? Mine also has a giant wall of Block Breakers on the bottom and sides, which I call the piston head, and digs a hole in the ground with the switch of a lever (or two). I have the thing building the neck for the head as it goes down. The nice thing about it is that you can easily move it anywhere, though the inchworm method is maybe a little dated.

Tbh, this thing would be impressive, if it were made in SSP. But it's obvious that it wasn't (look at your hotbar) so yeah, not all that impressed.

I did make one of them in smp! But the server got shut down, so I have no pics :3 I would have made this in ssp, but its so much easier to design one in Creative first, so your not always second guessing yourself.

The nice thing about mine, is that it still fits inside the 1000 block limit for RP2 frames, which is amazingly hard at the size I'm building it. It's really, really expensive to build in survival, but its worth every cent, if just because of how epic awesome it is :p

Which is when you make... the Chasm Bore. =)

View attachment 2294

Note: Yes, I had to update the RP2 config to actually handle a frame contraption that big. Totally. Worth. It.

Vauthil, that's really epic! Question though, you use tesseracts? I've never been able to move those with frames.
 

Syrinori

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Jul 29, 2019
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You know those frame airships from redpower (ex.)? Mine also has a giant wall of Block Breakers on the bottom and sides, which I call the piston head, and digs a hole in the ground with the switch of a lever (or two). I have the thing building the neck for the head as it goes down. The nice thing about it is that you can easily move it anywhere, though the inchworm method is maybe a little dated.



I did make one of them in smp! But the server got shut down, so I have no pics :3 I would have made this in ssp, but its so much easier to design one in Creative first, so your not always second guessing yourself.

The nice thing about mine, is that it still fits inside the 1000 block limit for RP2 frames, which is amazingly hard at the size I'm building it. It's really, really expensive to build in survival, but its worth every cent, if just because of how epic awesome it is :p



Vauthil, that's really epic! Question though, you use tesseracts? I've never been able to move those with frames.
Dont quote me on this, but I think the tesseracts were fixed to work with frames in a newer version of TE.