Hey guys! So from recent events I have been looking through my old ideas for mods and stuff, and regained my passion for making mod ideas and stuff! (Lol cheesy story xD)
So... I want to make this thread into a massive one with awesome ideas that everyone has, that could also get coded someday! (I have some knowledge of coding and might get back into it) But it is mainly for having cool ideas people wish were in FTB, or just minecraft in general. It could be anything from a mod add-on to just random ideas!
So.. Post your ideas and If they sound really awesome I will put them in this page, really neatly organized! Credit will be given and it will give me a change to get my ideas out too
Thought out ideas!
Ideas to expand on
Misc. Ideas
So... I want to make this thread into a massive one with awesome ideas that everyone has, that could also get coded someday! (I have some knowledge of coding and might get back into it) But it is mainly for having cool ideas people wish were in FTB, or just minecraft in general. It could be anything from a mod add-on to just random ideas!
So.. Post your ideas and If they sound really awesome I will put them in this page, really neatly organized! Credit will be given and it will give me a change to get my ideas out too
Thought out ideas!
Ideas to expand on
-Better Nuclear Reactors (Harvest88)
-Tools that use MJ (Benben500)
-Multiblock engins, cables, (PeggleFrank)
-Tnturtle (jpezninjo)
-Tools that use MJ (Benben500)
-Multiblock engins, cables, (PeggleFrank)
-Tnturtle (jpezninjo)
Misc. Ideas
A pretty cool idea from slay_mithos making minecraft a more progressive game!
-------------------------------------------------------------------------------------------------------------------------------Research into how Minecraft detects some specific ingame events (going into the nether, going to the end, getting your first iron bar, your first diamond...).
If you can hook into those functions, do a mod that locks and unlocks recipes depending on what "phase" of the game the player is in.
Wouldn't it be cool to have specific things for the wood/stone age, and different ones after you accessed the End?
I don't mean to check if the achievement is unlocked or not, because they reset on a whim, but saving those events (player data, maybe?) and using them.
That could be really confusing to the players at first though, but if someone managed to do it right, it could open a whole new plane for some mods like EE and such, so they could balance their recipes depending on what the player has access to.
It could also make things more interesting in the different "phases", because it would give things to do, apart from rushing to diamond level right off the bat.
The best way I envision it would be to make most of it optional, not forcing the player into gimmicks just to progress, but giving him something to do.