Hello guys,
I'm trying to make an FML loading plugin, aka core mod. Right now it should not do anything but print a message to indicate that it has been successfully loaded.
It does work when I build it and put it into the mods folder, but when I launch the game straight from Eclipse it seems like FML is completely ignoring the plugin. I don't want to have to build it every time to test it.
I did specify the option "-Dfml.coreMods.load=name.of.my.Class".
Somewhere in the log it reads "Completely ignored arguments: [-Dfml.coreMods.load, name.of.my.Class]". Is that bad?
Greetings and thanks,
ljfa
I'm trying to make an FML loading plugin, aka core mod. Right now it should not do anything but print a message to indicate that it has been successfully loaded.
It does work when I build it and put it into the mods folder, but when I launch the game straight from Eclipse it seems like FML is completely ignoring the plugin. I don't want to have to build it every time to test it.
I did specify the option "-Dfml.coreMods.load=name.of.my.Class".
Somewhere in the log it reads "Completely ignored arguments: [-Dfml.coreMods.load, name.of.my.Class]". Is that bad?
Greetings and thanks,
ljfa