This weekend, I noticed that when I break the Crystal Core after moving a node, a small or large percentage of the colored shards will be converted to dull shards, seemingly depending upon the amount of 'work' that was done to move the node(s). But, it could be random.
But, point being is I *just* noticed it. Not sure why I didn't notice before.
The reason I cared is I had been having problems getting dull shards the natural way. I had collected roughly 200 each of the colored shards, but had only found 2 dull shards naturally.
It turns out it didn't matter since my bee breeding produced Stark Bees at roughly the same time and those produce a ton of dull shards.
But, my point being that broken Crystal Cores is an effective - if expensive and tedious - way of getting Dull Shards to make Crystal Capacitors. And, the only reason I cared about *those* is I was having bad luck with Silverwood Saplings to grow my pure node further.
But, point being is I *just* noticed it. Not sure why I didn't notice before.
The reason I cared is I had been having problems getting dull shards the natural way. I had collected roughly 200 each of the colored shards, but had only found 2 dull shards naturally.
It turns out it didn't matter since my bee breeding produced Stark Bees at roughly the same time and those produce a ton of dull shards.
But, my point being that broken Crystal Cores is an effective - if expensive and tedious - way of getting Dull Shards to make Crystal Capacitors. And, the only reason I cared about *those* is I was having bad luck with Silverwood Saplings to grow my pure node further.