Suddenly no aura charging

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John Freeman

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Jul 29, 2019
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So for the longest time, our base always had plenty of aura, things could charge in seconds. However, after letting a dangerously high flux node cool down, our aura stays near or at 0, and we can no longer use things like portable holes.
hopqN4B.jpg


Is it a bug, could it be bees? I'm not really sure what happened here. Some posts suggest node generation bugs, but they still seem to exist.
 

Bomb Bloke

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Jul 29, 2019
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First guess is that something nearby is using vis.

Second guess is that there are no nodes larger then this one nearby, no crystal clusters, and no infused ore. Vis has to come from somewhere, and larger nodes never pull vis from smaller nodes.
 

John Freeman

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Jul 29, 2019
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First guess is that something nearby is using vis.

Second guess is that there are no nodes larger then this one nearby, no crystal clusters, and no infused ore. Vis has to come from somewhere, and larger nodes never pull vis from smaller nodes.
any ideas on how to find something that's using vis or causing this? we used to have energy to spare, now it seems to not charge up at all.
 

whizzball1

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Jul 29, 2019
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You used all your aura.
There is no solution but to...
Cheat in a lot (and I mean a lot) of Infused Stone, put it near a climax node (largest node in area), and wait.
Wait a long time.
 

Gaston

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Jul 29, 2019
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Couldn't you just use silver wood trees to make new nodes? Then combine them to start making bigger ones. That should work, I've done it before. The problem would be if there is too much flux. The more flux you have, the less vis you have. As far as I have noticed, flux takes vis away.
Hope this helped. The comment above works also to "fix" it.
 

whizzball1

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Jul 29, 2019
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Couldn't you just use silver wood trees to make new nodes? Then combine them to start making bigger ones. That should work, I've done it before. The problem would be if there is too much flux. The more flux you have, the less vis you have. As far as I have noticed, flux takes vis away.
Hope this helped. The comment above works also to "fix" it.
Silverwood trees take aura to grow.
They don't actually help at all.
Flux does not remove Aura.
 

Gaston

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Jul 29, 2019
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Oh... Hm...
The silver wood makes sense. And I don't mean remove as in it's gone forever. I mean that it takes it, as in uses it and lowers the vis level.
Sorry. Thaumcraft aura nodes are not my specialty yet.
 

whizzball1

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Jul 29, 2019
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Oh... Hm...
The silver wood makes sense. And I don't mean remove as in it's gone forever. I mean that it takes it, as in uses it and lowers the vis level.
Sorry. Thaumcraft aura nodes are not my specialty yet.
The aura level stays the same no matter how much flux you throw in.
Flux has absolutely nothing to do with Aura (not vis).
 

Gaston

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Jul 29, 2019
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Then why does the arrow point down for the aura while the flux goes up?...[DOUBLEPOST=1370053286][/DOUBLEPOST]Sorry, but I like to learn as much as possible about, well, everything.
 

ThemsAllTook

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Jul 29, 2019
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You used all your aura.
There is no solution but to...
Cheat in a lot (and I mean a lot) of Infused Stone, put it near a climax node (largest node in area), and wait.
Wait a long time.

That's not the only option. Crystal clusters. Each one replenishes vis in the nearest node at a slow rate (1 vis per 5 minutes if I recall?). They're essential (teehee I made a pun) if you're going to be using a lot of vis over a long period of time.
 

Bomb Bloke

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Jul 29, 2019
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any ideas on how to find something that's using vis or causing this? we used to have energy to spare, now it seems to not charge up at all.
Well, does the node start to fill slowly, then suddenly lose the vis again? That'd mean it's being used. It may be that other vis nodes are being drained and they're being replenished by this node, in which case you'll see little sparkles heading off in the direction of those nodes whenever it happens.

If the vis level isn't going up OR down, then odds are you've simply run out of vis. Go find a node that isn't depleted and make crystal clusters. Lots of crystal clusters. Actually, go do that anyway, you're going to need them no matter what the case is.

Then why does the arrow point down for the aura while the flux goes up?...

Sorry, but I like to learn as much as possible about, well, everything.
When you use vis for most things, flux goes up. The higher flux is, the more likely "weird events" will happen in your area (eg, lightning strikes during the day, random mob spawns, and, of course, wisps will appear). The events will usually relate to the type of essence that produced the flux, but whenever one is triggered flux levels drop somewhat.

When a silverwood grows, it produces a new pure aura node near the base of its trunk. This LOWERS the vis limit of another nearby node in exchange, and it does so by a greater amount then the maximum aura of the new node produced. You permanently lose vis storage, but in exchange you get a node that can remove flux on its own (without "weird events") and is closer to where you actually want your main node to be.

Naturally generated silverwoods tend to have bigger nodes in them, so if you want a pure node it's often a good idea to find one of those before settling down. Keeping in mind thaumcraft is quite likely to bug out and delete nodes (some or all) at some random point in time - if you intend to do a LOT of thaumcraft related stuff (eg, fashion your base with things that often use vis, like the elevators), be prepared to pack up and move every now and then, or to cheat new nodes in (by eg using server commands, or tweaking the thaumcraft config files to regenerate them all).

Nodes do not ever charge without help. To actually charge up to its maximum capacity, a node will steal vis from nearby larger nodes (meaning the biggest node in the area can't do this). If that's impossible, the node will convert nearby infused ore to dull infused ore, which gives it a (very small) amount of vis back. Crystal clusters recharge nearby vis nodes for free, but slowly.
 
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ThemsAllTook

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Jul 29, 2019
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When a silverwood grows, it produces a new pure aura node near the base of its trunk. This LOWERS the vis limit of another nearby node in exchange, and it does so by a greater amount then the maximum aura of the new node produced. You permanently lose vis storage

You do? I was pretty sure I remembered reading a specific statement that the aura loss from growing a silverwood tree wasn't permanent (thought it was in the thaumonomicon, but couldn't find it at a glance). A quick test shows that growing a tree near a node depletes its current aura by 100, but has no effect on its maximum aura. Unless I'm missing something, you definitely gain more capacity by creating new nodes with silverwood trees.
 

Bomb Bloke

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Jul 29, 2019
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A quick test shows that growing a tree near a node depletes its current aura by 100, but has no effect on its maximum aura.
I think you might be right about that. Whoops! Got my memories confused - I'd found that having 100 vis available (eg in a crystal capacitor; useless things...) wouldn't grow a tree, it needed to be 100 vis in a node.
 

Bomb Bloke

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Jul 29, 2019
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Eh what?

Create a node with a 1000 vis limit, put some crystal clusters near it. Bam, infinite free vis.

Put some smooth stone near it (obviously unlimited), let it overcharge somewhat. Bam, infinite free vis crystals.

And let's not get into bees... Vis is no more a "limited resource" then saplings are.
 

Bomb Bloke

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Jul 29, 2019
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Yes, as I said, the only way to get more then the limited amount of Vis that the world starts with is crystal clusters.
That's a bit like saying the only way to get more then the limited amount of trees the world starts with is saplings, yes? I'm getting the impression you believe clusters are hard to get, or something.

So, you say bees? Find me one bee that actually makes vis, not just makes a node larger max size
Many of the thaumic bees produce vis crystals, which allow you to go ahead and create clusters even if you've somehow wasted all those that you've inevitably mined up and don't wish to overcharge a node.
 

Bomb Bloke

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Jul 29, 2019
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Er, yes, those bees are new.

And ICF0, did you read that article? 10-20 vis per second, affecting multiple nodes at once, per bee. With no confirmed limit on node overcharging.

I assume you're aware how easy it is to duplicate princesses, yet?
 

whizzball1

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Jul 29, 2019
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Bloke, if you are one to say that irridium isn't rare, because of bees that make it, then I can understand saying that thaum bees make aura non rare.

I'm a little more conservative, I still see it as a limited resource until the moment you get such a bee.

Course, I also point out that you really can run a nether dry of lava if you have enough players too.
But thanks to our friend XComp, we can has infinite lava worlds.
With some instability.
It's a price we have to pay.
 

Bomb Bloke

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Jul 29, 2019
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I say iridium isn't rare because you can go to the End and mine all the sheldonite you desire. Two blocks of that is a bit over one iridium, and you typically find at least one such block per asteroid cluster (sometimes four!). I have an easier time gathering that then I do diamonds.

I consider dragon eggs "limited", and that's only because MindCrack doesn't appear to let me craft them.