Strange energy storage behaviour?

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xBlizzDevious

New Member
Jul 29, 2019
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Hi,

I'm having a strange bug and I'm not sure what's causing it. I'm calling it a bug, but I don't know if it is.

Basically, I have two Railcraft boilers powering 36 Steam Dynamos which are feeding power into 6 Resonant Energy cells. Off of that, I have a number of machines as well as two more resonant energy cells for my ME system.

For some reason, the storage sits very VERY closely to the same amount all the time ~88% full in total.

I was curious how we were producing so close to the amount of power that we were using, so I disconnected an entire row of engines and nothing changed.

I'm using Monster V1.1.2 and I'm running it as a server on another machine in my house -completely stock modpack.
Any ideas what exactly could be causing this?

Thanks in advance.
 
I have seen a similar thing happen on my Techworld 2 server. Something like: Big Reactor --> energy cell --> energy cell --> consumers. The reactor is throttleable, and has an internal storage. It usually runs at a slight excess, which keeps both energy cells full. However, it will never fill its internal storage unless I crank it waaaay up. Something like several times the throughput required. Then it starts filling up. And if I then throttle the reactor down to where it was before, the internal storage will drain rapidly even though the reactor is still running at a slight excess. But the energy cells won't drain. In fact, if I take a bunch of energy out in a quick burst, like using the Energetic Infuser, then the energy cells will slowly start filling back up, as they should.

It almost seems like there is something wonky with RF in 1.6.4 editions when you chain multiple storage cells in a row.
 
They're in parallel, not serial, but then I suppose there are those other two. It seems that it's actually charging now as I've just logged on and my storage is at 99% full instead of 88%. No idea why it was staying at 88% for so long. Perhaps QuarryPluses will only use what's available, quite how they know that, I don't know, though.
 
I know that some BC power machines use a constant drain mechanism, and that coupled with the energy storage in the conduits might be an issue.
 
In our case we only had an AE system draining constant power while observing the bug.
 
I think that there must be something strange going on... Possibly with steam, possibly with Steam Dynamos... But I've completely re-done my energy production system and now have three rows of 25 steam dynamos that are controllable. With two rows on, my power goes up to ~89% and stays there. With three rows on, it's the same. With only one row on, it slowly drains. It seems that Steam Dynamos have a "slow down as I fill up" function and I think that it might be causing the issue. But why is an engine filling up?

Just a sudden thought: 36 engines produce 2880RF/t. Max input for a Resonant Energy Cell is 2000RF/t from a single point. I only have one side as input and one as output. Is it possible that the amount going in and out is conflicting in some way? I'm going to reduce the cells to 1000RF/t output each and see how that goes!
 
Are you using potent enough conduit? Redstone pulls up to 10k RF. Hardened can only pull 400RF total, and only push that in.

On the other hand, Cells can only accept a maximum of the input per side. So you're actually wasting 880RF because it's only accepting 2k. Plug in another side and see if that helps.
 
Are you using potent enough conduit? Redstone pulls up to 10k RF. Hardened can only pull 400RF total, and only push that in.

On the other hand, Cells can only accept a maximum of the input per side. So you're actually wasting 880RF because it's only accepting 2k. Plug in another side and see if that helps.

Yeah, I'm using Redstone Conduit. And I've got the 2880RF/t (which is now up to 6000RF/t at most) going into 6 resonant energy cells, not just one.

Since reducing the outputs, it seems to be more normal, but switching engines on and off doesn't seem to do anything for a significant amount of time.[DOUBLEPOST=1413553848,1413497578][/DOUBLEPOST]I had a bit of a brainwave last night... I'd completely forgotten that Resonant Energy Cells could handle 10kRF/t per side, if you set it to that... So I've set everything up as it should be and all seems to be good. I'm not making enough power now, though. Haha!