Hey Everyone!
On my Server Im trying to enable Hats.jar for FTB unleashed
Now the Hats mod Auto detects if players with the mod have it and dont have it
So it wont send hats to the player without the mod ect ect
So i enable the mod server side
And Forge sees at as an Must need mod
For example it will kick Players who dont have Hats Client side
Is there a way to Disable Forge Kicking for Certain mods? and Where can i find such file?
01:03:34 [INFO] User nathanlol5 connection failed: missing [HatStand, Hats], bad versions []
---
Decided to Write a cleaner Example
I want to Load a Server Mod into my Server And make it so Forge Doesnt Check the client if it has that mod
Because if the client Doesn't have that mod it will kick him/her from the server
For Example
01:03:34 [INFO] User nathanlol5 connection failed: missing [Hats], bad versions []
As the mod Hats Doesnt need to be Client side if the player doesnt want to see Hats
On my Server Im trying to enable Hats.jar for FTB unleashed
Now the Hats mod Auto detects if players with the mod have it and dont have it
So it wont send hats to the player without the mod ect ect
So i enable the mod server side
And Forge sees at as an Must need mod
For example it will kick Players who dont have Hats Client side
Is there a way to Disable Forge Kicking for Certain mods? and Where can i find such file?
01:03:34 [INFO] User nathanlol5 connection failed: missing [HatStand, Hats], bad versions []
---
Decided to Write a cleaner Example
I want to Load a Server Mod into my Server And make it so Forge Doesnt Check the client if it has that mod
Because if the client Doesn't have that mod it will kick him/her from the server
For Example
01:03:34 [INFO] User nathanlol5 connection failed: missing [Hats], bad versions []
As the mod Hats Doesnt need to be Client side if the player doesnt want to see Hats