Steve's Carts Tree Farm - despawning cart

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dlord

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Jul 29, 2019
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I've lost so many carts. They just disappear, regardless whether I restarted the server or not.

So many, that I've already configured my molecular assembler chamber to autocraft the components of the cart. ~_~

Eventually, I gave up. Removed the tracks, replaced everything with MFR-based tree farm using Xychorium soil, and now I have a huge surplus of logs. Far more than my original steve's carts setup could produce, for far less space.
 

dlord

New Member
Jul 29, 2019
147
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0
I've lost so many carts. They just disappear, regardless whether I restarted the server or not.

So many, that I've already configured my molecular assembler chamber to autocraft the components of the cart. ~_~

Eventually, I gave up. Removed the tracks, replaced everything with MFR-based tree farm using Xychorium soil, and now I have a huge surplus of logs. Far more than my original steve's carts setup could produce, for far less space.
You can make a RP2 tree farm instead.

You can use frames, deployers, block breakers and a bit of redstone logic.
 

PhilHibbs

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Jan 15, 2013
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You can make a RP2 tree farm instead.
You can use frames, deployers, block breakers and a bit of redstone logic.
Oh that's so tempting! I'm imagining a Redwood, with two giant walls of Block Breakers, the middle two columns one block ahead of the rest to get the trunk, moving in chewing up the leaves and finally the trunk, then retreating. Might have to build a Spruce version first as a test. It would look like it's squashing the tree from both sides.
 

Skirty_007

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Jul 29, 2019
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You can also use a deployer with gravel up high and a piston instead of frames. Chap called something like Henrikzuluhed on YouTube has a video (it's an old one) I made one of these before and it works, but if you want to avoid timers etc it's probably not a good idea.

Eta not sure how it would work with a 2x2 tree, or a very tall one. There would be some tweaking required methinks
 

ryetoc

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Jul 29, 2019
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You can make a RP2 tree farm instead.

You can use frames, deployers, block breakers and a bit of redstone logic.

I have always wanted to try that but currently, some times, leaves eat blocks. So you better make sure your breakers and support are way away from the trees. I wonder if the leaves are eating the carts. It could happen, but one would think it would be infrequent.
 

PhilHibbs

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Jan 15, 2013
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I have always wanted to try that but currently, some times, leaves eat blocks. So you better make sure your breakers and support are way away from the trees. I wonder if the leaves are eating the carts. It could happen, but one would think it would be infrequent.
Regular trees don't eat blocks, only trees on a Steve's Carts farm do that. And I don't think leaves ever spawn at ground level, but maybe the solar panel might extend the cart entity to occupy the block above. My first cart had a solar engine but my current one doesn't.
 

Aeronica

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Jul 29, 2019
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I built my first Steve's Carts tree farm. it's built indoors in a 1 chunk tower. The walls are 18 blocks high. The design uses jungle saplings and the track is laid out so prevent the leaves from damaging the walls and ceiling. It's a small layout but it still produces about 12K of jungle wood logs and 6k saplings in a 24 hour period. Since it's indoors we don't worry about lighting blasting the cart. Thanks to the OP for posting his issue. It opened new doors for me.
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