Steam Boilers vs IC2 EU generators.

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Hydra

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Jul 29, 2019
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Guess he found out that people don't really go into treebreeding and now wants to force people to go that way :)
 

Airship

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Jul 29, 2019
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I don't really mind the treebreeding, really. I've dabbled with it a bit on creative, and it's quite simple to do even with just standard forest and meadows bees. I was breeding Apple oak with Balsa to get the 'triple' sapling trait onto the oaks, and got that within an hour. 3 of those super-oaks then gave me 50 saplings :p With that in mind, I quite welcome the change, as triple sapling, high yield sappiness apple oaks in a multifarm is going to be absolute bonkers.

It's that damned fertilizer requirement that gets to me. At first, I figured I could establish a mine in a mountain biome, and just return to that whenever I'd run low, but even with the huge deposits, the spawns are just too rare... I actually dug a tunnel straight through a XL biomes red mountain biome without finding a single deposit :\ Ended up spending several hours jetpacking around the cliffs outside instead, and ended up with quite a lot of apatite (found 4 deposits), but it was an extremely tedious and boring process, not something I'd look forward to revisit the next time my apatite stores run low.

Anyone here versed in modding that could bring back the old fertilizer recipe in a modmod of forestry? I'd play the heck out of that! :p
 

Kardek

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Jul 29, 2019
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I've not done the maths extensively on it but I find MFR harvester collecting leaves > using saplings in the fermenter(s).

Pocket maths (assuming easy)
1 sapling per 20 leaves = 800 units of biomass
20 leaves -> 2.5 compressed plantballs = 2.5 x 500 or 1250 units

The downside is you have a smaller MFR farm to breed saplings for use in the leaf farm but its a considerable throughput increase.

Either solution works well imo for just steam boilers, it was more to deal with large Gregtech Diesel gen banks.
 

Mash

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Jul 29, 2019
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I prefer the sapling method simply because it's just easy to pipe the saplings into an enderchest that's connected to a Bio Reactor.

Right now, my biofuel production hands me about 4 buckets per minute WHILE running 2 HP boilers and a LP boiler. That could easily run another 4 boilers.

And the bottleneck is still my farm, though my bio reactor does occasionally get a little backed up. If I were to extend the size of the farm or add a fertilizer, the biofuel production would increase exponentially until it was bottlenecked by either the Bio Reactor, or the speed of my Harvesters.
 

KirinDave

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Jul 29, 2019
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I prefer the sapling method simply because it's just easy to pipe the saplings into an enderchest that's connected to a Bio Reactor.

Right now, my biofuel production hands me about 4 buckets per minute WHILE running 2 HP boilers and a LP boiler. That could easily run another 4 boilers.

And the bottleneck is still my farm, though my bio reactor does occasionally get a little backed up. If I were to extend the size of the farm or add a fertilizer, the biofuel production would increase exponentially until it was bottlenecked by either the Bio Reactor, or the speed of my Harvesters.


You're doing this with redwoods, right?
 

Mash

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Jul 29, 2019
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You're doing this with redwoods, right?

Correct.

My planter and two harvesters are all equipped with silver upgrades. Also keep in mind that I'm still void piping the wood, which probably accounts for roughly half of the total energy this setup can potentially produce. I'm just bad at getting a system setup for that.

And as someone else said earlier, you'd need to configure the harvesters to account for the redwood's height in the MFR config file. I also had it account for their width.

As far as I can tell, harvesters at max speed take about 25-30 mj/t to operate. So, my set up will consume about 50-60 mj/t, but it's already producing something like 360 mj/t despite the fact that I'm only using about a third of the produced biofuel as energy, and none of the produced wood.